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Renamed GTC_color to GTC_color_space

Christophe Riccio 10 anni fa
parent
commit
5437d49cf2
5 ha cambiato i file con 38 aggiunte e 42 eliminazioni
  1. 16 16
      glm/gtc/color_space.hpp
  2. 9 9
      glm/gtc/color_space.inl
  3. 3 7
      readme.md
  4. 1 1
      test/gtc/CMakeLists.txt
  5. 9 9
      test/gtc/gtc_color_space.cpp

+ 16 - 16
glm/gtc/color.hpp → glm/gtc/color_space.hpp

@@ -24,15 +24,15 @@
 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 /// THE SOFTWARE.
 ///
-/// @ref gtc_color
-/// @file glm/gtc/color.hpp
-/// @date 2015-02-10 / 2015-02-10
+/// @ref gtc_color_space
+/// @file glm/gtc/color_space.hpp
+/// @date 2015-02-10 / 2015-08-02
 /// @author Christophe Riccio
 ///
 /// @see core (dependence)
-/// @see gtc_color (dependence)
+/// @see gtc_color_space (dependence)
 ///
-/// @defgroup gtc_color GLM_GTC_color
+/// @defgroup gtc_color_space GLM_GTC_color_space
 /// @ingroup gtc
 /// 
 /// @brief Allow to perform bit operations on integer values
@@ -51,31 +51,31 @@
 #include <limits>
 
 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
-#	pragma message("GLM: GLM_GTC_color extension included")
+#	pragma message("GLM: GLM_GTC_color_space extension included")
 #endif
 
 namespace glm
 {
-	/// @addtogroup gtc_color
+	/// @addtogroup gtc_color_space
 	/// @{
 
-	/// Convert a RGB color to sRGB color using a standard gamma correction
+	/// Convert a linear color to sRGB color using a standard gamma correction
 	template <typename T, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_DECL vecType<T, P> convertRgbToSrgb(vecType<T, P> const & ColorRGB);
+	GLM_FUNC_DECL vecType<T, P> convertLinearToSRGB(vecType<T, P> const & ColorLinear);
 
-	/// Convert a RGB color to sRGB color using a custom gamma correction	
+	/// Convert a linear color to sRGB color using a custom gamma correction	
 	template <typename T, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_DECL vecType<T, P> convertRgbToSrgb(vecType<T, P> const & ColorRGB, T Gamma);
+	GLM_FUNC_DECL vecType<T, P> convertLinearToSRGB(vecType<T, P> const & ColorLinear, T Gamma);
 
-	/// Convert a sRGB color to RGB color using a standard gamma correction
+	/// Convert a sRGB color to linear color using a standard gamma correction
 	template <typename T, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_DECL vecType<T, P> convertSrgbToRgb(vecType<T, P> const & ColorSRGB);
+	GLM_FUNC_DECL vecType<T, P> convertSRGBToLinear(vecType<T, P> const & ColorSRGB);
 
-	/// Convert a sRGB color to RGB color using a custom gamma correction
+	/// Convert a sRGB color to linear color using a custom gamma correction
 	template <typename T, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_DECL vecType<T, P> convertSrgbToRgb(vecType<T, P> const & ColorSRGB, T Gamma);
+	GLM_FUNC_DECL vecType<T, P> convertSRGBToLinear(vecType<T, P> const & ColorSRGB, T Gamma);
 
 	/// @}
 } //namespace glm
 
-#include "color.inl"
+#include "color_space.inl"

+ 9 - 9
glm/gtc/color.inl → glm/gtc/color_space.inl

@@ -24,9 +24,9 @@
 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 /// THE SOFTWARE.
 ///
-/// @ref gtc_color
-/// @file glm/gtc/color.inl
-/// @date 2015-02-10 / 2015-02-10
+/// @ref gtc_color_space
+/// @file glm/gtc/color_space.inl
+/// @date 2015-02-10 / 2015-08-02
 /// @author Christophe Riccio
 ///////////////////////////////////////////////////////////////////////////////////////////////////
 
@@ -79,25 +79,25 @@ namespace detail
 }//namespace detail
 
 	template <typename T, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_QUALIFIER vecType<T, P> convertRgbToSrgb(vecType<T, P> const & ColorRGB)
+	GLM_FUNC_QUALIFIER vecType<T, P> convertLinearToSRGB(vecType<T, P> const & ColorLinear)
 	{
-		return detail::compute_rgbToSrgb<T, P, vecType>::call(ColorRGB, static_cast<T>(0.41666));
+		return detail::compute_rgbToSrgb<T, P, vecType>::call(ColorLinear, static_cast<T>(0.41666));
 	}
 
 	template <typename T, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_QUALIFIER vecType<T, P> convertRgbToSrgb(vecType<T, P> const & ColorRGB, T Gamma)
+	GLM_FUNC_QUALIFIER vecType<T, P> convertLinearToSRGB(vecType<T, P> const & ColorLinear, T Gamma)
 	{
-		return detail::compute_rgbToSrgb<T, P, vecType>::call(ColorRGB, static_cast<T>(1) / Gamma);
+		return detail::compute_rgbToSrgb<T, P, vecType>::call(ColorLinear, static_cast<T>(1) / Gamma);
 	}
 
 	template <typename T, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_QUALIFIER vecType<T, P> convertSrgbToRgb(vecType<T, P> const & ColorSRGB)
+	GLM_FUNC_QUALIFIER vecType<T, P> convertSRGBToLinear(vecType<T, P> const & ColorSRGB)
 	{
 		return detail::compute_srgbToRgb<T, P, vecType>::call(ColorSRGB, static_cast<T>(2.4));
 	}
 	
 	template <typename T, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_QUALIFIER vecType<T, P> convertSrgbToRgb(vecType<T, P> const & ColorSRGB, T Gamma)
+	GLM_FUNC_QUALIFIER vecType<T, P> convertSRGBToLinear(vecType<T, P> const & ColorSRGB, T Gamma)
 	{
 		return detail::compute_srgbToRgb<T, P, vecType>::call(ColorSRGB, Gamma);
 	}

+ 3 - 7
readme.md

@@ -50,9 +50,9 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
 
 ## Release notes
 
-#### GLM 0.9.7.0 - 2015-XX-XX
+#### GLM 0.9.7.0 - 2015-08-02
 ##### Features:
-- Added GTC_color: convertRgbToSrgb and convertSrgbToRgb functions
+- Added GTC_color_space: convertLinearToSRGB and convertSRGBToLinear functions
 - Added 'fmod' overload to GTX_common with tests #308
 - Left handed perspective and lookAt functions #314
 - Added functions eulerAngleXYZ and extractEulerAngleXYZ #311
@@ -71,6 +71,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
 - Updated list of compiler versions
 
 ##### Fixes:
+- Fixed default precision for quat and dual_quat type #312
 - Fixed (u)int64 MSB/LSB handling on BE archs #306
 - Fixed multi-line comment warning in g++. #315
 - Fixed specifier removal by 'std::make_pair<>' #333
@@ -87,11 +88,6 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
 - Removed integer specification for 'mod' in GTC_integer #308
 - Removed GTX_multiple, replaced by GTC_round
 
---------------------------------------------------------------------------------
-#### GLM 0.9.6.4 - 2015-0X-XX
-##### Fixes:
-- Fixed default precision for quat and dual_quat type #312
-
 --------------------------------------------------------------------------------
 #### [GLM 0.9.6.3 - 2015-02-15](https://github.com/g-truc/glm/releases/tag/0.9.6.3)
 - Fixed Android doesn't have C++ 11 STL #284

+ 1 - 1
test/gtc/CMakeLists.txt

@@ -1,5 +1,5 @@
 glmCreateTestGTC(gtc_bitfield)
-glmCreateTestGTC(gtc_color)
+glmCreateTestGTC(gtc_color_space)
 glmCreateTestGTC(gtc_constants)
 glmCreateTestGTC(gtc_epsilon)
 glmCreateTestGTC(gtc_integer)

+ 9 - 9
test/gtc/gtc_color.cpp → test/gtc/gtc_color_space.cpp

@@ -29,7 +29,7 @@
 /// @author Christophe Riccio
 ///////////////////////////////////////////////////////////////////////////////////
 
-#include <glm/gtc/color.hpp>
+#include <glm/gtc/color_space.hpp>
 #include <glm/gtc/epsilon.hpp>
 #include <glm/gtc/constants.hpp>
 
@@ -42,28 +42,28 @@ namespace srgb
 		glm::vec3 const ColorSourceRGB(1.0, 0.5, 0.0);
 
 		{
-			glm::vec3 const ColorSRGB = glm::convertRgbToSrgb(ColorSourceRGB);
-			glm::vec3 const ColorRGB = glm::convertSrgbToRgb(ColorSRGB);
+			glm::vec3 const ColorSRGB = glm::convertLinearToSRGB(ColorSourceRGB);
+			glm::vec3 const ColorRGB = glm::convertSRGBToLinear(ColorSRGB);
 			Error += glm::all(glm::epsilonEqual(ColorSourceRGB, ColorRGB, 0.00001f)) ? 0 : 1;
 		}
 
 		{
-			glm::vec3 const ColorSRGB = glm::convertRgbToSrgb(ColorSourceRGB, 2.8f);
-			glm::vec3 const ColorRGB = glm::convertSrgbToRgb(ColorSRGB, 2.8f);
+			glm::vec3 const ColorSRGB = glm::convertLinearToSRGB(ColorSourceRGB, 2.8f);
+			glm::vec3 const ColorRGB = glm::convertSRGBToLinear(ColorSRGB, 2.8f);
 			Error += glm::all(glm::epsilonEqual(ColorSourceRGB, ColorRGB, 0.00001f)) ? 0 : 1;
 		}
 
 		glm::vec4 const ColorSourceRGBA(1.0, 0.5, 0.0, 1.0);
 
 		{
-			glm::vec4 const ColorSRGB = glm::convertRgbToSrgb(ColorSourceRGBA);
-			glm::vec4 const ColorRGB = glm::convertSrgbToRgb(ColorSRGB);
+			glm::vec4 const ColorSRGB = glm::convertLinearToSRGB(ColorSourceRGBA);
+			glm::vec4 const ColorRGB = glm::convertSRGBToLinear(ColorSRGB);
 			Error += glm::all(glm::epsilonEqual(ColorSourceRGBA, ColorRGB, 0.00001f)) ? 0 : 1;
 		}
 
 		{
-			glm::vec4 const ColorSRGB = glm::convertRgbToSrgb(ColorSourceRGBA, 2.8f);
-			glm::vec4 const ColorRGB = glm::convertSrgbToRgb(ColorSRGB, 2.8f);
+			glm::vec4 const ColorSRGB = glm::convertLinearToSRGB(ColorSourceRGBA, 2.8f);
+			glm::vec4 const ColorRGB = glm::convertSRGBToLinear(ColorSRGB, 2.8f);
 			Error += glm::all(glm::epsilonEqual(ColorSourceRGBA, ColorRGB, 0.00001f)) ? 0 : 1;
 		}