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Fixed default initialization with vector and quaternion types using GLM_FORCE_CTOR_INIT #812

Christophe Riccio 7 years ago
parent
commit
fe83040cbd

+ 5 - 4
glm/detail/setup.hpp

@@ -710,21 +710,22 @@ namespace detail
 ///////////////////////////////////////////////////////////////////////////////////
 // Configure the use of defaulted initialized types
 
-#define GLM_CTOR_INITIALIZER_LIST	(1 << 1)
-#define GLM_CTOR_INITIALISATION		(1 << 2)
+#define GLM_CTOR_INIT_DISABLE		0
+#define GLM_CTOR_INITIALIZER_LIST	1
+#define GLM_CTOR_INITIALISATION		2
 
 #if defined(GLM_FORCE_CTOR_INIT) && GLM_HAS_INITIALIZER_LISTS
 #	define GLM_CONFIG_CTOR_INIT GLM_CTOR_INITIALIZER_LIST
 #elif defined(GLM_FORCE_CTOR_INIT) && !GLM_HAS_INITIALIZER_LISTS
 #	define GLM_CONFIG_CTOR_INIT GLM_CTOR_INITIALISATION
 #else
-#	define GLM_CONFIG_CTOR_INIT GLM_DISABLE
+#	define GLM_CONFIG_CTOR_INIT GLM_CTOR_INIT_DISABLE
 #endif
 
 ///////////////////////////////////////////////////////////////////////////////////
 // Configure the use of defaulted function
 
-#if GLM_HAS_DEFAULTED_FUNCTIONS && GLM_CONFIG_CTOR_INIT == GLM_DISABLE
+#if GLM_HAS_DEFAULTED_FUNCTIONS && GLM_CONFIG_CTOR_INIT == GLM_CTOR_INIT_DISABLE
 #	define GLM_CONFIG_DEFAULTED_FUNCTIONS GLM_ENABLE
 #	define GLM_DEFAULT = default
 #else

+ 1 - 1
glm/detail/type_quat.inl

@@ -89,7 +89,7 @@ namespace detail
 #	if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
 		template<typename T, qualifier Q>
 		GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua()
-#			if GLM_CONFIG_DEFAULTED_FUNCTIONS != GLM_DISABLE
+#			if GLM_CONFIG_CTOR_INIT != GLM_CTOR_INIT_DISABLE
 			: x(0), y(0), z(0), w(1)
 #			endif
 		{}

+ 1 - 1
glm/detail/type_vec1.inl

@@ -9,7 +9,7 @@ namespace glm
 #	if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
 		template<typename T, qualifier Q>
 		GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec()
-#			if GLM_CONFIG_DEFAULTED_FUNCTIONS != GLM_DISABLE
+#			if GLM_CONFIG_CTOR_INIT != GLM_CTOR_INIT_DISABLE
 				: x(0)
 #			endif
 		{}

+ 1 - 1
glm/detail/type_vec2.inl

@@ -9,7 +9,7 @@ namespace glm
 #	if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
 		template<typename T, qualifier Q>
 		GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec()
-#			if GLM_CONFIG_DEFAULTED_FUNCTIONS != GLM_DISABLE
+#			if GLM_CONFIG_CTOR_INIT != GLM_CTOR_INIT_DISABLE
 				: x(0), y(0)
 #			endif
 		{}

+ 1 - 1
glm/detail/type_vec3.inl

@@ -9,7 +9,7 @@ namespace glm
 #	if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
 		template<typename T, qualifier Q>
 		GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<3, T, Q>::vec()
-#			if GLM_CONFIG_DEFAULTED_FUNCTIONS != GLM_DISABLE
+#			if GLM_CONFIG_CTOR_INIT != GLM_CTOR_INIT_DISABLE
 				: x(0), y(0), z(0)
 #			endif
 		{}

+ 1 - 1
glm/detail/type_vec4.inl

@@ -132,7 +132,7 @@ namespace detail
 #	if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
 		template<typename T, qualifier Q>
 		GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec()
-#			if GLM_CONFIG_DEFAULTED_FUNCTIONS != GLM_DISABLE
+#			if GLM_CONFIG_CTOR_INIT != GLM_CTOR_INIT_DISABLE
 				: x(0), y(0), z(0), w(0)
 #			endif
 		{}

+ 1 - 0
readme.md

@@ -55,6 +55,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
 ### [GLM 0.9.9.2](https://github.com/g-truc/glm/commits/master) - 2018-XX-XX
 #### Fixes:
 - Fixed GLM_FORCE_CXX** section in the manual
+- Fixed default initialization with vector and quaternion types using GLM_FORCE_CTOR_INIT #812
 
 ### [GLM 0.9.9.1](https://github.com/g-truc/glm/releases/tag/0.9.9.1) - 2018-09-03
 #### Features:

+ 127 - 0
test/core/core_force_ctor_init.cpp

@@ -3,10 +3,137 @@
 #include <glm/glm.hpp>
 #include <glm/ext.hpp>
 
+static int test_vec()
+{
+	int Error = 0;
+
+	glm::vec1 V1;
+	Error += glm::all(glm::equal(V1, glm::vec1(0), glm::epsilon<float>())) ? 0 : 1;
+
+	glm::dvec1 U1;
+	Error += glm::all(glm::equal(U1, glm::dvec1(0), glm::epsilon<double>())) ? 0 : 1;
+
+	glm::vec2 V2;
+	Error += glm::all(glm::equal(V2, glm::vec2(0, 0), glm::epsilon<float>())) ? 0 : 1;
+
+	glm::dvec2 U2;
+	Error += glm::all(glm::equal(U2, glm::dvec2(0, 0), glm::epsilon<double>())) ? 0 : 1;
+
+	glm::vec3 V3;
+	Error += glm::all(glm::equal(V3, glm::vec3(0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
+
+	glm::dvec3 U3;
+	Error += glm::all(glm::equal(U3, glm::dvec3(0, 0, 0), glm::epsilon<double>())) ? 0 : 1;
+
+	glm::vec4 V4;
+	Error += glm::all(glm::equal(V4, glm::vec4(0, 0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
+
+	glm::dvec4 U4;
+	Error += glm::all(glm::equal(U4, glm::dvec4(0, 0, 0, 0), glm::epsilon<double>())) ? 0 : 1;
+
+	return Error;
+}
+
+static int test_mat()
+{
+	int Error = 0;
+
+	{
+		glm::mat2x2 F;
+		Error += glm::all(glm::equal(F, glm::mat2x2(1), glm::epsilon<float>())) ? 0 : 1;
+
+		glm::dmat2x2 D;
+		Error += glm::all(glm::equal(D, glm::dmat2x2(1), glm::epsilon<double>())) ? 0 : 1;
+	}
+
+	{
+		glm::mat2x3 F;
+		Error += glm::all(glm::equal(F, glm::mat2x3(1), glm::epsilon<float>())) ? 0 : 1;
+
+		glm::dmat2x3 D;
+		Error += glm::all(glm::equal(D, glm::dmat2x3(1), glm::epsilon<double>())) ? 0 : 1;
+	}
+
+	{
+		glm::mat2x4 F;
+		Error += glm::all(glm::equal(F, glm::mat2x4(1), glm::epsilon<float>())) ? 0 : 1;
+
+		glm::dmat2x4 D;
+		Error += glm::all(glm::equal(D, glm::dmat2x4(1), glm::epsilon<double>())) ? 0 : 1;
+	}
+
+	{
+		glm::mat3x2 F;
+		Error += glm::all(glm::equal(F, glm::mat3x2(1), glm::epsilon<float>())) ? 0 : 1;
+
+		glm::dmat3x2 D;
+		Error += glm::all(glm::equal(D, glm::dmat3x2(1), glm::epsilon<double>())) ? 0 : 1;
+	}
+
+	{
+		glm::mat3x3 F;
+		Error += glm::all(glm::equal(F, glm::mat3x3(1), glm::epsilon<float>())) ? 0 : 1;
+
+		glm::dmat3x3 D;
+		Error += glm::all(glm::equal(D, glm::dmat3x3(1), glm::epsilon<double>())) ? 0 : 1;
+	}
+
+	{
+		glm::mat3x4 F;
+		Error += glm::all(glm::equal(F, glm::mat3x4(1), glm::epsilon<float>())) ? 0 : 1;
+
+		glm::dmat3x4 D;
+		Error += glm::all(glm::equal(D, glm::dmat3x4(1), glm::epsilon<double>())) ? 0 : 1;
+	}
+
+	{
+		glm::mat4x2 F;
+		Error += glm::all(glm::equal(F, glm::mat4x2(1), glm::epsilon<float>())) ? 0 : 1;
+
+		glm::dmat4x2 D;
+		Error += glm::all(glm::equal(D, glm::dmat4x2(1), glm::epsilon<double>())) ? 0 : 1;
+	}
+
+	{
+		glm::mat4x3 F;
+		Error += glm::all(glm::equal(F, glm::mat4x3(1), glm::epsilon<float>())) ? 0 : 1;
+
+		glm::dmat4x3 D;
+		Error += glm::all(glm::equal(D, glm::dmat4x3(1), glm::epsilon<double>())) ? 0 : 1;
+	}
+
+	{
+		glm::mat4x4 F;
+		Error += glm::all(glm::equal(F, glm::mat4x4(1), glm::epsilon<float>())) ? 0 : 1;
+
+		glm::dmat4x4 D;
+		Error += glm::all(glm::equal(D, glm::dmat4x4(1), glm::epsilon<double>())) ? 0 : 1;
+	}
+
+	return Error;
+}
+
+static int test_qua()
+{
+	int Error = 0;
+
+	glm::quat F;
+	Error += glm::all(glm::equal(F, glm::quat(1, 0, 0, 0), glm::epsilon<float>())) ? 0 : 1;
+
+	glm::dquat D;
+	Error += glm::all(glm::equal(D, glm::dquat(1, 0, 0, 0), glm::epsilon<double>())) ? 0 : 1;
+
+	return Error;
+}
+
 int main()
 {
 	int Error = 0;
 
+	Error += test_vec();
+	Error += test_mat();
+	Error += test_qua();
+
 	return Error;
 }
 

+ 4 - 1
test/core/core_force_pure.cpp

@@ -422,7 +422,10 @@ namespace heap
 		p->f = 0.f;
 		delete p;
 
-		Error += sizeof(B) == (sizeof(glm::vec4) + sizeof(float) * 2) ? 0 : 1;
+		std::size_t const Count1 = sizeof(B);
+		std::size_t const Count2 = 32;
+
+		Error += Count1 == Count2 ? 0 : 1;
 
 		return Error;
 	}