Browse Source

Added Lua to the scripting types in the readme

Nate Starkey 13 years ago
parent
commit
2936dcc6de
1 changed files with 1 additions and 4 deletions
  1. 1 4
      readme.md

+ 1 - 4
readme.md

@@ -9,9 +9,6 @@ libRocket uses the time-tested open standards XHTML1.0 and CSS2.0 (while borrowi
 HTML5 and CSS3), and extends them with features suited towards real-time applications. Because of 
 this, you don't have to learn a whole new proprietary technology like other libraries in this space.
 
-## This Fork
-
-This fork will be for binding Lua without any 3rd party dependencies except for Lua itself.
 
 ## Features
 
@@ -20,7 +17,7 @@ This fork will be for binding Lua without any 3rd party dependencies except for
 - Efficient application-wide styling, with a custom-built templating engine.
 - Fully featured control set: buttons, sliders, drop-downs, etc.
 - Runtime visual debugging suite.
-- Easily integrated and extensible with Python scripting.
+- Easily integrated and extensible with Python or Lua scripting.
 
 ## Extensible
 - Abstracted interfaces for plugging in to any game engine.