|
|
@@ -66,7 +66,7 @@ void DecoratorDefender::RenderElement(Rocket::Core::Element* element, Rocket::Co
|
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
glBindTexture(GL_TEXTURE_2D, (GLuint) GetTexture(image_index)->GetHandle(element->GetRenderInterface()));
|
|
|
Rocket::Core::Colourb colour = element->GetProperty< Rocket::Core::Colourb >("color");
|
|
|
- glColor4ubv(element->GetProperty< Rocket::Core::Colourb >("color"));
|
|
|
+ glColor4ubv(colour);
|
|
|
glBegin(GL_QUADS);
|
|
|
|
|
|
glVertex2f(position.x, position.y);
|