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+/*
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+ * This source file is part of libRocket, the HTML/CSS Interface Middleware
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+ *
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+ * For the latest information, see http://www.librocket.com
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+ *
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+ * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
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+ *
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+ * Permission is hereby granted, free of charge, to any person obtaining a copy
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+ * of this software and associated documentation files (the "Software"), to deal
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+ * in the Software without restriction, including without limitation the rights
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+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ * copies of the Software, and to permit persons to whom the Software is
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+ * furnished to do so, subject to the following conditions:
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+ *
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+ * The above copyright notice and this permission notice shall be included in
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+ * all copies or substantial portions of the Software.
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+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ * THE SOFTWARE.
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+ *
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+ */
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+
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+#include <Rocket/Core.h>
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+#include <Rocket/Debugger.h>
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+#include <Input.h>
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+#include <Shell.h>
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+
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+Rocket::Core::Context* context = NULL;
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+
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+ShellRenderInterfaceExtensions *shell_renderer;
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+
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+void GameLoop()
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+{
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+ context->Update();
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+
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+ shell_renderer->PrepareRenderBuffer();
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+ context->Render();
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+ shell_renderer->PresentRenderBuffer();
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+}
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+
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+#if defined ROCKET_PLATFORM_WIN32
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+#include <windows.h>
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+int APIENTRY WinMain(HINSTANCE ROCKET_UNUSED_PARAMETER(instance_handle), HINSTANCE ROCKET_UNUSED_PARAMETER(previous_instance_handle), char* ROCKET_UNUSED_PARAMETER(command_line), int ROCKET_UNUSED_PARAMETER(command_show))
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+#else
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+int main(int ROCKET_UNUSED_PARAMETER(argc), char** ROCKET_UNUSED_PARAMETER(argv))
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+#endif
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+{
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+#ifdef ROCKET_PLATFORM_WIN32
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+ ROCKET_UNUSED(instance_handle);
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+ ROCKET_UNUSED(previous_instance_handle);
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+ ROCKET_UNUSED(command_line);
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+ ROCKET_UNUSED(command_show);
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+#else
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+ ROCKET_UNUSED(argc);
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+ ROCKET_UNUSED(argv);
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+#endif
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+
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+#ifdef ROCKET_PLATFORM_LINUX
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+#define APP_PATH "../Samples/basic/loaddocument/"
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+#else
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+#define APP_PATH "../../Samples/basic/loaddocument/"
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+#endif
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+
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+#ifdef ROCKET_PLATFORM_WIN32
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+ DoAllocConsole();
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+#endif
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+
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+ int window_width = 1024;
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+ int window_height = 768;
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+
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+ ShellRenderInterfaceOpenGL opengl_renderer;
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+ shell_renderer = &opengl_renderer;
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+
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+ // Generic OS initialisation, creates a window and attaches OpenGL.
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+ if (!Shell::Initialise(APP_PATH) ||
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+ !Shell::OpenWindow("Load Document Sample", shell_renderer, window_width, window_height, true))
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+ {
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+ Shell::Shutdown();
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+ return -1;
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+ }
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+
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+ // Rocket initialisation.
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+ Rocket::Core::SetRenderInterface(&opengl_renderer);
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+ shell_renderer->SetViewport(window_width, window_height);
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+
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+ ShellSystemInterface system_interface;
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+ Rocket::Core::SetSystemInterface(&system_interface);
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+
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+ Rocket::Core::Initialise();
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+
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+ // Create the main Rocket context and set it on the shell's input layer.
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+ context = Rocket::Core::CreateContext("main", Rocket::Core::Vector2i(window_width, window_height));
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+ if (context == NULL)
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+ {
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+ Rocket::Core::Shutdown();
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+ Shell::Shutdown();
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+ return -1;
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+ }
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+
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+ Rocket::Debugger::Initialise(context);
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+ Input::SetContext(context);
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+ shell_renderer->SetContext(context);
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+
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+ // Load bitmap font
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+ Rocket::Core::FontDatabase::LoadFontFace("../../assets/Arial.fnt");
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+
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+ // Load and show the demo document.
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+ Rocket::Core::ElementDocument* document = context->LoadDocument("../../assets/bitmapfont.rml");
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+ if (document != NULL)
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+ {
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+ document->Show();
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+ document->RemoveReference();
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+ }
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+
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+ Shell::EventLoop(GameLoop);
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+
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+ // Shutdown Rocket.
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+ context->RemoveReference();
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+ Rocket::Core::Shutdown();
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+
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+ Shell::CloseWindow();
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+ Shell::Shutdown();
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+
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+ return 0;
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+}
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