ElementDataGrid.h 2.2 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #ifndef ROCKETCONTROLSLUAELEMENTDATAGRID_H
  28. #define ROCKETCONTROLSLUAELEMENTDATAGRID_H
  29. #include <Rocket/Core/Lua/LuaType.h>
  30. #include <Rocket/Core/Lua/lua.hpp>
  31. #include <Rocket/Controls/ElementDataGrid.h>
  32. using Rocket::Core::Lua::LuaType;
  33. namespace Rocket {
  34. namespace Controls {
  35. namespace Lua {
  36. //methods
  37. int ElementDataGridAddColumn(lua_State* L, ElementDataGrid* obj);
  38. int ElementDataGridSetDataSource(lua_State* L, ElementDataGrid* obj);
  39. //getter
  40. int ElementDataGridGetAttrrows(lua_State* L);
  41. extern Rocket::Core::Lua::RegType<ElementDataGrid> ElementDataGridMethods[];
  42. extern luaL_reg ElementDataGridGetters[];
  43. extern luaL_reg ElementDataGridSetters[];
  44. }
  45. }
  46. }
  47. namespace Rocket { namespace Core { namespace Lua {
  48. //this will be used to "inherit" from Element
  49. template<> void ExtraInit<Rocket::Controls::ElementDataGrid>(lua_State* L, int metatable_index);
  50. LUACONTROLSTYPEDECLARE(Rocket::Controls::ElementDataGrid)
  51. }}}
  52. #endif