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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
-
- #include "precompiled.h"
- #include "ElementTabSet.h"
- #include <Rocket/Core/Element.h>
- #include <Rocket/Core/Lua/Utilities.h>
- namespace Rocket {
- namespace Controls {
- namespace Lua {
- //methods
- int ElementTabSetSetPanel(lua_State* L, ElementTabSet* obj)
- {
- LUACHECKOBJ(obj);
- int index = luaL_checkint(L,1);
- const char* rml = luaL_checkstring(L,2);
- obj->SetPanel(index,rml);
- return 0;
- }
- int ElementTabSetSetTab(lua_State* L, ElementTabSet* obj)
- {
- LUACHECKOBJ(obj);
- int index = luaL_checkint(L,1);
- const char* rml = luaL_checkstring(L,2);
- obj->SetTab(index,rml);
- return 0;
- }
- //getters
- int ElementTabSetGetAttractive_tab(lua_State* L)
- {
- ElementTabSet* obj = LuaType<ElementTabSet>::check(L,1);
- LUACHECKOBJ(obj);
- int tab = obj->GetActiveTab();
- lua_pushinteger(L,tab);
- return 1;
- }
- int ElementTabSetGetAttrnum_tabs(lua_State* L)
- {
- ElementTabSet* obj = LuaType<ElementTabSet>::check(L,1);
- LUACHECKOBJ(obj);
- int num = obj->GetNumTabs();
- lua_pushinteger(L,num);
- return 1;
- }
- //setter
- int ElementTabSetSetAttractive_tab(lua_State* L)
- {
- ElementTabSet* obj = LuaType<ElementTabSet>::check(L,1);
- LUACHECKOBJ(obj);
- int tab = luaL_checkint(L,2);
- obj->SetActiveTab(tab);
- return 0;
- }
- Rocket::Core::Lua::RegType<ElementTabSet> ElementTabSetMethods[] =
- {
- LUAMETHOD(ElementTabSet,SetPanel)
- LUAMETHOD(ElementTabSet,SetTab)
- { NULL, NULL },
- };
- luaL_reg ElementTabSetGetters[] =
- {
- LUAGETTER(ElementTabSet,active_tab)
- LUAGETTER(ElementTabSet,num_tabs)
- { NULL, NULL },
- };
- luaL_reg ElementTabSetSetters[] =
- {
- LUASETTER(ElementTabSet,active_tab)
- { NULL, NULL },
- };
- }
- }
- }
- namespace Rocket {
- namespace Core {
- namespace Lua {
- //this will be used to "inherit" from Element
- template<> void ExtraInit<Rocket::Controls::ElementTabSet>(lua_State* L, int metatable_index)
- {
- ExtraInit<Element>(L,metatable_index);
- LuaType<Element>::_regfunctions(L,metatable_index,metatable_index-1);
- AddTypeToElementAsTable<Rocket::Controls::ElementTabSet>(L);
- }
- using Rocket::Controls::ElementTabSet;
- LUACONTROLSTYPEDEFINE(ElementTabSet,true)
- }
- }
- }
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