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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
-
- #include "precompiled.h"
- #include "Vector2i.h"
- namespace Rocket {
- namespace Core {
- namespace Lua {
- template<> void ExtraInit<Vector2i>(lua_State* L, int metatable_index)
- {
- lua_pushcfunction(L,Vector2inew);
- lua_setfield(L,metatable_index-1,"new");
- lua_pushcfunction(L,Vector2i__mul);
- lua_setfield(L,metatable_index,"__mul");
- lua_pushcfunction(L,Vector2i__div);
- lua_setfield(L,metatable_index,"__div");
- lua_pushcfunction(L,Vector2i__add);
- lua_setfield(L,metatable_index,"__add");
- lua_pushcfunction(L,Vector2i__sub);
- lua_setfield(L,metatable_index,"__sub");
- lua_pushcfunction(L,Vector2i__eq);
- lua_setfield(L,metatable_index,"__eq");
- //stack is in the same state as it was before it entered this function
- return;
- }
- int Vector2inew(lua_State* L)
- {
- int x = luaL_checkint(L,1);
- int y = luaL_checkint(L,2);
- Vector2i* vect = new Vector2i(x,y);
- LuaType<Vector2i>::push(L,vect,true); //true means it will be deleted when it is garbage collected
- return 1;
- }
- int Vector2i__mul(lua_State* L)
- {
- Vector2i* lhs = LuaType<Vector2i>::check(L,1);
- LUACHECKOBJ(lhs);
- int rhs = luaL_checkint(L,2);
- Vector2i* res = new Vector2i(0,0);
- (*res) = (*lhs) * rhs;
- LuaType<Vector2i>::push(L,res,true);
- return 1;
- }
- int Vector2i__div(lua_State* L)
- {
- Vector2i* lhs = LuaType<Vector2i>::check(L,1);
- LUACHECKOBJ(lhs);
- int rhs = luaL_checkint(L,2);
- Vector2i* res = new Vector2i(0,0);
- (*res) = (*lhs) / rhs;
- LuaType<Vector2i>::push(L,res,true);
- return 1;
- }
- int Vector2i__add(lua_State* L)
- {
- Vector2i* lhs = LuaType<Vector2i>::check(L,1);
- LUACHECKOBJ(lhs);
- Vector2i* rhs = LuaType<Vector2i>::check(L,2);
- LUACHECKOBJ(rhs);
- Vector2i* res = new Vector2i(0,0);
- (*res) = (*lhs) + (*rhs);
- LuaType<Vector2i>::push(L,res,true);
- return 1;
- }
- int Vector2i__sub(lua_State* L)
- {
- Vector2i* lhs = LuaType<Vector2i>::check(L,1);
- LUACHECKOBJ(lhs);
- Vector2i* rhs = LuaType<Vector2i>::check(L,2);
- LUACHECKOBJ(rhs);
- Vector2i* res = new Vector2i(0,0);
- (*res) = (*lhs) - (*rhs);
- LuaType<Vector2i>::push(L,res,true);
- return 1;
- }
- int Vector2i__eq(lua_State* L)
- {
- Vector2i* lhs = LuaType<Vector2i>::check(L,1);
- LUACHECKOBJ(lhs);
- Vector2i* rhs = LuaType<Vector2i>::check(L,2);
- LUACHECKOBJ(rhs);
- lua_pushboolean(L, (*lhs) == (*rhs) ? 1 : 0);
- return 1;
- }
- int Vector2iGetAttrx(lua_State*L)
- {
- Vector2i* self = LuaType<Vector2i>::check(L,1);
- LUACHECKOBJ(self);
- lua_pushinteger(L,self->x);
- return 1;
- }
- int Vector2iGetAttry(lua_State*L)
- {
- Vector2i* self = LuaType<Vector2i>::check(L,1);
- LUACHECKOBJ(self);
- lua_pushinteger(L,self->y);
- return 1;
- }
- int Vector2iGetAttrmagnitude(lua_State*L)
- {
- Vector2i* self = LuaType<Vector2i>::check(L,1);
- LUACHECKOBJ(self);
- lua_pushnumber(L,self->Magnitude());
- return 1;
- }
- int Vector2iSetAttrx(lua_State*L)
- {
- Vector2i* self = LuaType<Vector2i>::check(L,1);
- LUACHECKOBJ(self);
- int value = luaL_checkint(L,2);
- self->x = value;
- return 0;
- }
- int Vector2iSetAttry(lua_State*L)
- {
- Vector2i* self = LuaType<Vector2i>::check(L,1);
- LUACHECKOBJ(self);
- int value = luaL_checkint(L,2);
- self->y = value;
- return 0;
- }
- RegType<Vector2i> Vector2iMethods[] =
- {
- { NULL, NULL },
- };
- luaL_reg Vector2iGetters[]=
- {
- LUAGETTER(Vector2i,x)
- LUAGETTER(Vector2i,y)
- LUAGETTER(Vector2i,magnitude)
- { NULL, NULL },
- };
- luaL_reg Vector2iSetters[]=
- {
- LUASETTER(Vector2i,x)
- LUASETTER(Vector2i,y)
- { NULL, NULL },
- };
- LUACORETYPEDEFINE(Vector2i,false)
- }
- }
- }
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