ElementReference.h 3.6 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #ifndef ROCKETCOREELEMENTREFERENCE_H
  28. #define ROCKETCOREELEMENTREFERENCE_H
  29. namespace Rocket {
  30. namespace Core {
  31. class Element;
  32. /**
  33. A smart pointer for RKTElements.
  34. @author Peter Curry
  35. */
  36. class ElementReference
  37. {
  38. public:
  39. ElementReference(Element* element = NULL);
  40. ElementReference(const ElementReference& copy);
  41. ~ElementReference();
  42. /// Returns true if this reference is bound to an element.
  43. /// @return True if this reference points to a non-NULL element, false otherwise.
  44. operator bool() const;
  45. /// Assigns a new element for this reference to point to.
  46. /// @param element[in] The new element.
  47. /// @return This element reference.
  48. ElementReference& operator=(Element* element);
  49. /// Assigns a new element for this reference, from another reference.
  50. /// @param element_reference[in] The element reference to copy.
  51. /// @return This element reference.
  52. ElementReference& operator=(const ElementReference& element_reference);
  53. /// Returns a reference to the underlying element.
  54. /// @return The underlying element. This may be NULL.
  55. Element* operator*();
  56. /// Returns a reference to the underlying element.
  57. /// @return The underlying element. This may be NULL.
  58. Element* operator->();
  59. /// Equality operator for the reference. Used for STL containers.
  60. /// @param rhs[in] The other element to use in the comparison.
  61. /// @return True if the elements are equivalent, false otherwise.
  62. bool operator==(const ElementReference& rhs) const;
  63. /// Equality operator for the reference.
  64. /// @param rhs[in] The other element to use in the comparison.
  65. /// @return True if the elements are equivalent, false otherwise.
  66. bool operator==(const Element* rhs) const;
  67. /// Less-than operator for the reference. Used for STL containers.
  68. /// @param rhs[in] The other element to use in the comparison.
  69. /// @return True if this element is less than the other element, false otherwise.
  70. bool operator<(const ElementReference& rhs) const;
  71. /// Inequality operator for the reference.
  72. /// @param rhs[in] The other element to use in the comparison.
  73. /// @return False if the elements are equivalent, true otherwise.
  74. bool operator!=(const ElementReference& rhs) const;
  75. /// Inequality operator for the reference.
  76. /// @param rhs[in] A raw element to use in the comparison.
  77. /// @return False if the elements are equivalent, true otherwise.
  78. bool operator!=(const Element* rhs) const;
  79. private:
  80. Element* element;
  81. };
  82. }
  83. }
  84. #endif