FontEffectShadowInstancer.cpp 2.5 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #include "precompiled.h"
  28. #include "FontEffectShadowInstancer.h"
  29. #include "FontEffectShadow.h"
  30. namespace Rocket {
  31. namespace Core {
  32. FontEffectShadowInstancer::FontEffectShadowInstancer()
  33. {
  34. RegisterProperty("offset-x", "0", true)
  35. .AddParser("number");
  36. RegisterProperty("offset-y", "0", true)
  37. .AddParser("number");
  38. RegisterShorthand("offset", "offset-x, offset-y");
  39. }
  40. FontEffectShadowInstancer::~FontEffectShadowInstancer()
  41. {
  42. }
  43. // Instances an outline font effect.
  44. FontEffect* FontEffectShadowInstancer::InstanceFontEffect(const String& ROCKET_UNUSED(name), const PropertyDictionary& properties)
  45. {
  46. Vector2i offset;
  47. offset.x = Math::RealToInteger(properties.GetProperty("offset-x")->Get< float >());
  48. offset.y = Math::RealToInteger(properties.GetProperty("offset-y")->Get< float >());
  49. FontEffectShadow* font_effect = new FontEffectShadow();
  50. if (font_effect->Initialise(offset))
  51. return font_effect;
  52. font_effect->RemoveReference();
  53. ReleaseFontEffect(font_effect);
  54. return NULL;
  55. }
  56. // Releases the given font effect.
  57. void FontEffectShadowInstancer::ReleaseFontEffect(FontEffect* font_effect)
  58. {
  59. delete font_effect;
  60. }
  61. // Releases the instancer.
  62. void FontEffectShadowInstancer::Release()
  63. {
  64. delete this;
  65. }
  66. }
  67. }