RenderInterfaceDirectX.h 3.7 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #ifndef RENDERINTERFACEDIRECTX_H
  28. #define RENDERINTERFACEDIRECTX_H
  29. #include <Rocket/Core/RenderInterface.h>
  30. #include <d3d9.h>
  31. /**
  32. A sample render interface for Rocket into DirectX.
  33. @author Peter Curry
  34. */
  35. class RenderInterfaceDirectX : public Rocket::Core::RenderInterface
  36. {
  37. public:
  38. RenderInterfaceDirectX(LPDIRECT3D9 g_pD3D, LPDIRECT3DDEVICE9 g_pd3dDevice);
  39. virtual ~RenderInterfaceDirectX();
  40. /// Called by Rocket when it wants to render geometry that it does not wish to optimise.
  41. virtual void RenderGeometry(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, int num_indices, Rocket::Core::TextureHandle texture, const Rocket::Core::Vector2f& translation);
  42. /// Called by Rocket when it wants to compile geometry it believes will be static for the forseeable future.
  43. virtual Rocket::Core::CompiledGeometryHandle CompileGeometry(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, int num_indices, Rocket::Core::TextureHandle texture);
  44. /// Called by Rocket when it wants to render application-compiled geometry.
  45. virtual void RenderCompiledGeometry(Rocket::Core::CompiledGeometryHandle geometry, const Rocket::Core::Vector2f& translation);
  46. /// Called by Rocket when it wants to release application-compiled geometry.
  47. virtual void ReleaseCompiledGeometry(Rocket::Core::CompiledGeometryHandle geometry);
  48. /// Called by Rocket when it wants to enable or disable scissoring to clip content.
  49. virtual void EnableScissorRegion(bool enable);
  50. /// Called by Rocket when it wants to change the scissor region.
  51. virtual void SetScissorRegion(int x, int y, int width, int height);
  52. /// Called by Rocket when a texture is required by the library.
  53. virtual bool LoadTexture(Rocket::Core::TextureHandle& texture_handle, Rocket::Core::Vector2i& texture_dimensions, const Rocket::Core::String& source);
  54. /// Called by Rocket when a texture is required to be built from an internally-generated sequence of pixels.
  55. virtual bool GenerateTexture(Rocket::Core::TextureHandle& texture_handle, const byte* source, const Rocket::Core::Vector2i& source_dimensions);
  56. /// Called by Rocket when a loaded texture is no longer required.
  57. virtual void ReleaseTexture(Rocket::Core::TextureHandle texture_handle);
  58. /// Returns the native horizontal texel offset for the renderer.
  59. float GetHorizontalTexelOffset();
  60. /// Returns the native vertical texel offset for the renderer.
  61. float GetVerticalTexelOffset();
  62. private:
  63. LPDIRECT3D9 g_pD3D;
  64. LPDIRECT3DDEVICE9 g_pd3dDevice;
  65. };
  66. #endif