| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677 |
- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
-
- #ifndef ROCKETCORELUAELEMENTDATAGRID_H
- #define ROCKETCORELUAELEMENTDATAGRID_H
- /*
- This defines the ElementDataGrid type in the Lua global namespace
-
- inherits from Element
- //methods
- noreturn ElementDataGrid:AddColumn(string fields, string formatter, float initial_width, string header_rml)
- noreturn ElementDataGrid:SetDataSource(string data_source_name)
- //getter
- {}key=int,value=ElementDataGridRow ElementDataGrid.rows
- --it returns a table, so you can acess it just like any other table.
- */
- #include <Rocket/Core/Lua/LuaType.h>
- #include <Rocket/Core/Lua/lua.hpp>
- #include <Rocket/Controls/ElementDataGrid.h>
- using Rocket::Controls::ElementDataGrid;
- namespace Rocket {
- namespace Core {
- namespace Lua {
- //this will be used to "inherit" from Element
- template<> void LuaType<ElementDataGrid>::extra_init(lua_State* L, int metatable_index);
- template<> bool LuaType<ElementDataGrid>::is_reference_counted();
- //methods
- int ElementDataGridAddColumn(lua_State* L, ElementDataGrid* obj);
- int ElementDataGridSetDataSource(lua_State* L, ElementDataGrid* obj);
- //getter
- int ElementDataGridGetAttrrows(lua_State* L);
- RegType<ElementDataGrid> ElementDataGridMethods[];
- luaL_reg ElementDataGridGetters[];
- luaL_reg ElementDataGridSetters[];
- /*
- template<> const char* GetTClassName<ElementDataGrid>();
- template<> RegType<ElementDataGrid>* GetMethodTable<ElementDataGrid>();
- template<> luaL_reg* GetAttrTable<ElementDataGrid>();
- template<> luaL_reg* SetAttrTable<ElementDataGrid>();
- */
- }
- }
- }
- #endif
|