ElementFormControl.h 2.8 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #ifndef ROCKETCORELUAELEMENTFORMCONTROL_H
  28. #define ROCKETCORELUAELEMENTFORMCONTROL_H
  29. /*
  30. This defines the ElementFormControl type in the Lua global namespace
  31. it has no methods, and all of the attributes are read and write
  32. bool ElementFormControl.disabled
  33. string ElementFormControl.name
  34. string ElementFormControl.value
  35. */
  36. #include <Rocket/Core/Lua/lua.hpp>
  37. #include <Rocket/Core/Lua/LuaType.h>
  38. #include <Rocket/Controls/ElementFormControl.h>
  39. using Rocket::Controls::ElementFormControl;
  40. namespace Rocket {
  41. namespace Core {
  42. namespace Lua {
  43. template<> void LuaType<ElementFormControl>::extra_init(lua_State* L, int metatable_index);
  44. template<> bool LuaType<ElementFormControl>::is_reference_counted();
  45. //getters
  46. int ElementFormControlGetAttrdisabled(lua_State* L);
  47. int ElementFormControlGetAttrname(lua_State* L);
  48. int ElementFormControlGetAttrvalue(lua_State* L);
  49. //setters
  50. int ElementFormControlSetAttrdisabled(lua_State* L);
  51. int ElementFormControlSetAttrname(lua_State* L);
  52. int ElementFormControlSetAttrvalue(lua_State* L);
  53. RegType<ElementFormControl> ElementFormControlMethods[];
  54. luaL_reg ElementFormControlGetters[];
  55. luaL_reg ElementFormControlSetters[];
  56. /*
  57. template<> const char* GetTClassName<ElementFormControl>() { return "ElementFormControl"; }
  58. template<> RegType<ElementFormControl>* GetMethodTable<ElementFormControl>() { return ElementFormControlMethods; }
  59. template<> luaL_reg* GetAttrTable<ElementFormControl>() { return ElementFormControlGetters; }
  60. template<> luaL_reg* SetAttrTable<ElementFormControl>() { return ElementFormControlSetters; }
  61. */
  62. }
  63. }
  64. }
  65. #endif