LuaDataSource.h 2.7 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #ifndef ROCKETCORELUALUADATASOURCE_H
  28. #define ROCKETCORELUALUADATASOURCE_H
  29. #include <Rocket/Core/Lua/LuaType.h>
  30. #include <Rocket/Core/Lua/lua.hpp>
  31. #include <Rocket/Controls/DataSource.h>
  32. using Rocket::Controls::DataSource;
  33. namespace Rocket {
  34. namespace Core {
  35. namespace Lua {
  36. class LuaDataSource : public Rocket::Controls::DataSource
  37. {
  38. public:
  39. //default initilialize the lua func references to -1
  40. LuaDataSource(const String& name = "");
  41. /// Fetches the contents of one row of a table within the data source.
  42. /// @param[out] row The list of values in the table.
  43. /// @param[in] table The name of the table to query.
  44. /// @param[in] row_index The index of the desired row.
  45. /// @param[in] columns The list of desired columns within the row.
  46. virtual void GetRow(Rocket::Core::StringList& row, const Rocket::Core::String& table, int row_index, const Rocket::Core::StringList& columns);
  47. /// Fetches the number of rows within one of this data source's tables.
  48. /// @param[in] table The name of the table to query.
  49. /// @return The number of rows within the specified table. Returns -1 in case of an incorrect Lua function.
  50. virtual int GetNumRows(const Rocket::Core::String& table);
  51. //make the protected members of DataSource public
  52. using DataSource::NotifyRowAdd;
  53. using DataSource::NotifyRowRemove;
  54. using DataSource::NotifyRowChange;
  55. //lua reference to DataSource.GetRow
  56. int getRowRef;
  57. //lua reference to DataSource.GetNumRows
  58. int getNumRowsRef;
  59. };
  60. }
  61. }
  62. }
  63. #endif