ElementDataGridRow.cpp 18 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #include "../../Include/Rocket/Controls/ElementDataGridRow.h"
  28. #include "../../Include/Rocket/Core.h"
  29. #include "../../Include/Rocket/Controls/DataSource.h"
  30. #include "../../Include/Rocket/Controls/DataFormatter.h"
  31. #include "../../Include/Rocket/Controls/ElementDataGrid.h"
  32. #include "../../Include/Rocket/Controls/ElementDataGridCell.h"
  33. namespace Rocket {
  34. namespace Controls {
  35. const float MAX_UPDATE_TIME = 0.01f;
  36. ElementDataGridRow::ElementDataGridRow(const Rocket::Core::String& tag) : Core::Element(tag)
  37. {
  38. parent_grid = NULL;
  39. parent_row = NULL;
  40. child_index = -1;
  41. depth = -1;
  42. data_source = NULL;
  43. table_relative_index = -1;
  44. table_relative_index_dirty = true;
  45. dirty_cells = true;
  46. dirty_children = false;
  47. row_expanded = true;
  48. SetProperty("white-space", "nowrap");
  49. SetProperty("display", Rocket::Core::Property(Rocket::Core::DISPLAY_INLINE_BLOCK, Rocket::Core::Property::KEYWORD));
  50. }
  51. ElementDataGridRow::~ElementDataGridRow()
  52. {
  53. if (data_source)
  54. {
  55. data_source->DetachListener(this);
  56. }
  57. }
  58. void ElementDataGridRow::Initialise(ElementDataGrid* _parent_grid, ElementDataGridRow* _parent_row, int _child_index, ElementDataGridRow* header_row, int _depth)
  59. {
  60. parent_grid = _parent_grid;
  61. parent_row = _parent_row;
  62. child_index = _child_index;
  63. depth = _depth;
  64. // We start all the rows collapsed, except for the root row.
  65. if (child_index != -1)
  66. {
  67. row_expanded = false;
  68. }
  69. int num_columns = parent_grid->GetNumColumns();
  70. Rocket::Core::XMLAttributes cell_attributes;
  71. for (int i = 0; i < num_columns; i++)
  72. {
  73. ElementDataGridCell* cell = dynamic_cast< ElementDataGridCell* >(Core::Factory::InstanceElement(this, "#rktctl_datagridcell", "datagridcell", cell_attributes));
  74. cell->Initialise(i, header_row->GetChild(i));
  75. cell->SetProperty("display", Rocket::Core::Property(Rocket::Core::DISPLAY_INLINE_BLOCK, Rocket::Core::Property::KEYWORD));
  76. AppendChild(cell);
  77. cell->RemoveReference();
  78. }
  79. }
  80. void ElementDataGridRow::SetChildIndex(int _child_index)
  81. {
  82. if (child_index != _child_index)
  83. {
  84. child_index = _child_index;
  85. if (parent_row)
  86. {
  87. parent_row->ChildChanged(child_index);
  88. }
  89. }
  90. }
  91. int ElementDataGridRow::GetDepth()
  92. {
  93. return depth;
  94. }
  95. void ElementDataGridRow::SetDataSource(const Rocket::Core::String& data_source_name)
  96. {
  97. if (data_source)
  98. data_source->DetachListener(this);
  99. if (ParseDataSource(data_source, data_table, data_source_name))
  100. {
  101. data_source->AttachListener(this);
  102. RefreshRows();
  103. }
  104. }
  105. bool ElementDataGridRow::UpdateChildren()
  106. {
  107. if (dirty_children)
  108. {
  109. float start_time = Core::GetSystemInterface()->GetElapsedTime();
  110. RowQueue dirty_rows;
  111. dirty_rows.push(this);
  112. while (!dirty_rows.empty())
  113. {
  114. ElementDataGridRow* dirty_row = dirty_rows.front();
  115. dirty_rows.pop();
  116. float time_slice = MAX_UPDATE_TIME - (Core::GetSystemInterface()->GetElapsedTime() - start_time);
  117. if (time_slice <= 0.0f)
  118. break;
  119. dirty_row->LoadChildren(time_slice);
  120. for (size_t i = 0; i < dirty_row->children.size(); i++)
  121. {
  122. if (dirty_row->children[i]->dirty_cells || dirty_row->children[i]->dirty_children)
  123. {
  124. dirty_rows.push(dirty_row->children[i]);
  125. }
  126. }
  127. }
  128. return true;
  129. }
  130. return false;
  131. }
  132. // Returns the number of children that aren't dirty (have been loaded)
  133. int ElementDataGridRow::GetNumLoadedChildren()
  134. {
  135. int num_loaded_children = 0;
  136. for (size_t i = 0; i < children.size(); i++)
  137. {
  138. if (!children[i]->dirty_cells)
  139. {
  140. num_loaded_children++;
  141. }
  142. num_loaded_children += children[i]->GetNumLoadedChildren();
  143. }
  144. return num_loaded_children;
  145. }
  146. bool ElementDataGridRow::IsRowExpanded()
  147. {
  148. return row_expanded;
  149. }
  150. void ElementDataGridRow::ExpandRow()
  151. {
  152. row_expanded = true;
  153. for (size_t i = 0; i < children.size(); i++)
  154. {
  155. children[i]->Show();
  156. }
  157. DirtyLayout();
  158. }
  159. void ElementDataGridRow::CollapseRow()
  160. {
  161. row_expanded = false;
  162. for (size_t i = 0; i < children.size(); i++)
  163. {
  164. children[i]->Hide();
  165. }
  166. DirtyLayout();
  167. }
  168. void ElementDataGridRow::ToggleRow()
  169. {
  170. if (row_expanded)
  171. {
  172. CollapseRow();
  173. }
  174. else
  175. {
  176. ExpandRow();
  177. }
  178. }
  179. // Returns the index of this row, relative to its parent.
  180. int ElementDataGridRow::GetParentRelativeIndex()
  181. {
  182. return child_index;
  183. }
  184. // Returns the index of this row, relative to the table rather than its parent.
  185. int ElementDataGridRow::GetTableRelativeIndex()
  186. {
  187. if (!parent_row)
  188. {
  189. return -1;
  190. }
  191. if (table_relative_index_dirty)
  192. {
  193. table_relative_index = parent_row->GetChildTableRelativeIndex(child_index);
  194. table_relative_index_dirty = false;
  195. }
  196. return table_relative_index;
  197. }
  198. // Returns the parent row of this row.
  199. ElementDataGridRow* ElementDataGridRow::GetParentRow()
  200. {
  201. return parent_row;
  202. }
  203. // Returns the grid that this row belongs to.
  204. ElementDataGrid* ElementDataGridRow::GetParentGrid()
  205. {
  206. return parent_grid;
  207. }
  208. void ElementDataGridRow::OnDataSourceDestroy(DataSource* ROCKET_UNUSED_PARAMETER(data_source))
  209. {
  210. ROCKET_UNUSED(data_source);
  211. data_source->DetachListener(this);
  212. data_source = NULL;
  213. RemoveChildren();
  214. }
  215. void ElementDataGridRow::OnRowAdd(DataSource* _data_source, const Rocket::Core::String& _data_table, int first_row_added, int num_rows_added)
  216. {
  217. if (_data_source == data_source && _data_table == data_table)
  218. AddChildren(first_row_added, num_rows_added);
  219. }
  220. void ElementDataGridRow::OnRowRemove(DataSource* _data_source, const Rocket::Core::String& _data_table, int first_row_removed, int num_rows_removed)
  221. {
  222. if (_data_source == data_source && _data_table == data_table)
  223. RemoveChildren(first_row_removed, num_rows_removed);
  224. }
  225. void ElementDataGridRow::OnRowChange(DataSource* _data_source, const Rocket::Core::String& _data_table, int first_row_changed, int num_rows_changed)
  226. {
  227. if (_data_source == data_source && _data_table == data_table)
  228. ChangeChildren(first_row_changed, num_rows_changed);
  229. }
  230. void ElementDataGridRow::OnRowChange(DataSource* _data_source, const Rocket::Core::String& _data_table)
  231. {
  232. if (_data_source == data_source && _data_table == data_table)
  233. RefreshRows();
  234. }
  235. // Removes all the child cells and fetches them again from the data source.
  236. void ElementDataGridRow::RefreshRows()
  237. {
  238. // Remove all our child rows from the table.
  239. RemoveChildren();
  240. // Load the children from the data source.
  241. if (data_source)
  242. {
  243. int num_rows = data_source->GetNumRows(data_table);
  244. if (num_rows > 0)
  245. {
  246. AddChildren(0, num_rows);
  247. }
  248. }
  249. }
  250. // Called when a row change (addition or removal) occurs in one of our
  251. // children.
  252. void ElementDataGridRow::ChildChanged(int child_row_index)
  253. {
  254. for (int i = child_row_index + 1; i < (int)children.size(); i++)
  255. {
  256. children[i]->DirtyTableRelativeIndex();
  257. }
  258. if (parent_row)
  259. {
  260. parent_row->ChildChanged(child_index);
  261. }
  262. }
  263. // Checks if any columns are dependent on the number of children present, and
  264. // refreshes them from the data source if they are.
  265. void ElementDataGridRow::RefreshChildDependentCells()
  266. {
  267. if (child_index != -1)
  268. {
  269. for (int i = 0; i < parent_grid->GetNumColumns(); i++)
  270. {
  271. const ElementDataGrid::Column* column = parent_grid->GetColumn(i);
  272. if (column->refresh_on_child_change)
  273. {
  274. DirtyCells();
  275. }
  276. }
  277. }
  278. }
  279. // Called whenever a row is added or removed above ours.
  280. void ElementDataGridRow::DirtyTableRelativeIndex()
  281. {
  282. for (size_t i = 0; i < children.size(); i++)
  283. {
  284. children[i]->DirtyTableRelativeIndex();
  285. }
  286. table_relative_index_dirty = true;
  287. }
  288. int ElementDataGridRow::GetChildTableRelativeIndex(int child_index)
  289. {
  290. // We start with our index, then count down each of the children until we
  291. // reach child_index. For each child we skip by add one (for the child
  292. // itself) and all of its descendants.
  293. int child_table_index = GetTableRelativeIndex() + 1;
  294. for (int i = 0; i < child_index; i++)
  295. {
  296. child_table_index++;
  297. child_table_index += children[i]->GetNumDescendants();
  298. }
  299. return child_table_index;
  300. }
  301. // Adds children underneath this row, and fetches their contents (and possible
  302. // children) from the row's data source.
  303. void ElementDataGridRow::AddChildren(int first_row_added, int num_rows_added)
  304. {
  305. if (first_row_added == -1)
  306. {
  307. first_row_added = (int)children.size();
  308. }
  309. // prevent relayout of the document while adding rows
  310. Core::ElementDocument* document = parent_grid->GetOwnerDocument();
  311. document->LockLayout(true);
  312. // We need to make a row for each new child, then pass through the cell
  313. // information and the child's data source (if one exists.)
  314. if (data_source)
  315. {
  316. for (int i = 0; i < num_rows_added; i++)
  317. {
  318. int row_index = first_row_added + i;
  319. // Make a new row:
  320. ElementDataGridRow* new_row = parent_grid->AddRow(this, row_index);
  321. children.insert(children.begin() + row_index, new_row);
  322. if (!row_expanded)
  323. {
  324. new_row->SetProperty("display", "none");
  325. }
  326. }
  327. for (int i = first_row_added + num_rows_added; i < (int)children.size(); i++)
  328. {
  329. children[i]->SetChildIndex(i);
  330. children[i]->DirtyTableRelativeIndex();
  331. }
  332. if (parent_row)
  333. {
  334. parent_row->ChildChanged(child_index);
  335. }
  336. }
  337. document->LockLayout(false);
  338. RefreshChildDependentCells();
  339. DirtyRow();
  340. Rocket::Core::Dictionary parameters;
  341. parameters.Set("first_row_added", GetChildTableRelativeIndex(first_row_added));
  342. parameters.Set("num_rows_added", num_rows_added);
  343. parent_grid->DispatchEvent("rowadd", parameters);
  344. }
  345. void ElementDataGridRow::RemoveChildren(int first_row_removed, int num_rows_removed)
  346. {
  347. if (num_rows_removed == -1)
  348. {
  349. num_rows_removed = (int)children.size() - first_row_removed;
  350. }
  351. // prevent relayout of the document while removing rows
  352. Core::ElementDocument* document = parent_grid->GetOwnerDocument();
  353. document->LockLayout(true);
  354. for (int i = num_rows_removed - 1; i >= 0; i--)
  355. {
  356. children[first_row_removed + i]->RemoveChildren();
  357. parent_grid->RemoveRows(children[first_row_removed + i]->GetTableRelativeIndex());
  358. }
  359. children.erase(children.begin() + first_row_removed, children.begin() + (first_row_removed + num_rows_removed));
  360. for (int i = first_row_removed; i < (int) children.size(); i++)
  361. {
  362. children[i]->SetChildIndex(i);
  363. children[i]->DirtyTableRelativeIndex();
  364. }
  365. document->LockLayout(false);
  366. Rocket::Core::Dictionary parameters;
  367. parameters.Set("first_row_removed", GetChildTableRelativeIndex(first_row_removed));
  368. parameters.Set("num_rows_removed", num_rows_removed);
  369. parent_grid->DispatchEvent("rowremove", parameters);
  370. }
  371. void ElementDataGridRow::ChangeChildren(int first_row_changed, int num_rows_changed)
  372. {
  373. for (int i = first_row_changed; i < first_row_changed + num_rows_changed; i++)
  374. children[i]->DirtyCells();
  375. Rocket::Core::Dictionary parameters;
  376. parameters.Set("first_row_changed", GetChildTableRelativeIndex(first_row_changed));
  377. parameters.Set("num_rows_changed", num_rows_changed);
  378. parent_grid->DispatchEvent("rowchange", parameters);
  379. }
  380. // Returns the number of rows under this row (children, grandchildren, etc)
  381. int ElementDataGridRow::GetNumDescendants()
  382. {
  383. int num_descendants = (int)children.size();
  384. for (size_t i = 0; i < children.size(); i++)
  385. num_descendants += children[i]->GetNumDescendants();
  386. return num_descendants;
  387. }
  388. // Adds the cell contents, and marks the row as loaded.
  389. void ElementDataGridRow::Load(const DataQuery& row_information)
  390. {
  391. // Check for a data source. If they're both set then we set
  392. // ourselves up with it.
  393. if (row_information.IsFieldSet(DataSource::CHILD_SOURCE))
  394. {
  395. Rocket::Core::String data_source = row_information.Get< Rocket::Core::String >(DataSource::CHILD_SOURCE, "");
  396. if (!data_source.Empty())
  397. {
  398. SetDataSource(data_source);
  399. }
  400. else
  401. {
  402. // If we've no data source, then we should remove any children.
  403. RemoveChildren();
  404. }
  405. }
  406. // Now load our cells.
  407. for (int i = 0; i < parent_grid->GetNumColumns(); i++)
  408. {
  409. Core::Element* cell = GetChild(i);
  410. if (cell)
  411. {
  412. // Fetch the column:
  413. const ElementDataGrid::Column* column = parent_grid->GetColumn(i);
  414. // Now we use the column's formatter to process the raw data into the
  415. // XML string, and parse that into the actual Core::Elements. If there is
  416. // no formatter, then we just send through the raw text, in CVS form.
  417. Rocket::Core::StringList raw_data;
  418. for (size_t i = 0; i < column->fields.size(); i++)
  419. {
  420. if (column->fields[i] == DataSource::DEPTH)
  421. {
  422. raw_data.push_back(Rocket::Core::String(8, "%d", depth));
  423. }
  424. else if (column->fields[i] == DataSource::NUM_CHILDREN)
  425. {
  426. raw_data.push_back(Rocket::Core::String(8, "%d", children.size()));
  427. }
  428. else
  429. {
  430. raw_data.push_back(row_information.Get< Rocket::Core::String >(column->fields[i], ""));
  431. }
  432. }
  433. Rocket::Core::String cell_string;
  434. if (column->formatter)
  435. {
  436. column->formatter->FormatData(cell_string, raw_data);
  437. }
  438. else
  439. {
  440. for (size_t i = 0; i < raw_data.size(); i++)
  441. {
  442. if (i > 0)
  443. {
  444. cell_string.Append(",");
  445. }
  446. cell_string.Append(raw_data[i]);
  447. }
  448. }
  449. // Remove all the cell's current contents.
  450. while (cell->GetNumChildren(true) > 0)
  451. {
  452. cell->RemoveChild(cell->GetChild(0));
  453. }
  454. // Add the new contents to the cell.
  455. Core::Factory::InstanceElementText(cell, cell_string);
  456. }
  457. else
  458. {
  459. ROCKET_ERROR;
  460. }
  461. }
  462. dirty_cells = false;
  463. }
  464. // Instantiates the children that haven't been fully loaded yet.
  465. void ElementDataGridRow::LoadChildren(float time_slice)
  466. {
  467. float start_time = Core::GetSystemInterface()->GetElapsedTime();
  468. int data_query_offset = -1;
  469. int data_query_limit = -1;
  470. // Iterate through the list of children and find the holes of unloaded
  471. // rows.
  472. // - If we find an unloaded element, and we haven't set the offset
  473. // (beginning of the hole), then we've hit a new hole. We set the offset
  474. // to the current index and the limit (size of the hole) to 1. If we've
  475. // found a hole already and we find an unloaded element, then we
  476. // increase the size of the hole.
  477. // - The end of a hole is either a loaded element or the end of the list.
  478. // In either case, we check if we have a hole that's unfilled, and if
  479. // so, we fill it.
  480. bool any_dirty_children = false;
  481. for (size_t i = 0; i < children.size() && (Core::GetSystemInterface()->GetElapsedTime() - start_time) < time_slice; i++)
  482. {
  483. if (children[i]->dirty_cells)
  484. {
  485. any_dirty_children = true;
  486. if (data_query_offset == -1)
  487. {
  488. data_query_offset = (int)i;
  489. data_query_limit = 1;
  490. }
  491. else
  492. {
  493. data_query_limit++;
  494. }
  495. }
  496. else if (children[i]->dirty_children)
  497. {
  498. any_dirty_children = true;
  499. }
  500. bool end_of_list = i == children.size() - 1;
  501. bool unfilled_hole = data_query_offset != -1;
  502. bool end_of_hole_found = !children[i]->dirty_cells;
  503. // If this is the last element and we've found no holes (or filled them
  504. // all in) then all our children are loaded.
  505. if (end_of_list && !unfilled_hole)
  506. {
  507. if (!any_dirty_children)
  508. {
  509. dirty_children = false;
  510. }
  511. }
  512. // Otherwise, if we have a hole outstanding and we've either hit the
  513. // end of the list or the end of the hole, fill the hole.
  514. else if (unfilled_hole && (end_of_list || end_of_hole_found))
  515. {
  516. float load_time_slice = time_slice - (Core::GetSystemInterface()->GetElapsedTime() - start_time);
  517. LoadChildren(data_query_offset, data_query_limit, load_time_slice);
  518. data_query_offset = -1;
  519. data_query_limit = -1;
  520. }
  521. }
  522. if (children.empty())
  523. {
  524. dirty_children = false;
  525. }
  526. }
  527. void ElementDataGridRow::LoadChildren(int first_row_to_load, int num_rows_to_load, Rocket::Core::Time time_slice)
  528. {
  529. float start_time = Core::GetSystemInterface()->GetElapsedTime();
  530. // Now fetch these new children from the data source, pass them
  531. // through each column's data formatter, and add them as our new
  532. // child rows.
  533. Rocket::Core::String column_query = parent_grid->GetAllColumnFields() + "," + DataSource::CHILD_SOURCE;
  534. DataQuery query(data_source, data_table, column_query, first_row_to_load, num_rows_to_load);
  535. for (int i = 0; i < num_rows_to_load; i++)
  536. {
  537. int index = first_row_to_load + i;
  538. if (!query.NextRow())
  539. {
  540. Core::Log::Message(Rocket::Core::Log::LT_WARNING, "Failed to load row %d from data source %s", i, data_table.CString());
  541. }
  542. // Now load the child with the row in the query.
  543. children[index]->Load(query);
  544. if (Core::GetSystemInterface()->GetElapsedTime() - start_time > time_slice)
  545. {
  546. break;
  547. }
  548. }
  549. }
  550. void ElementDataGridRow::DirtyCells()
  551. {
  552. dirty_cells = true;
  553. if (parent_row)
  554. {
  555. parent_row->DirtyRow();
  556. }
  557. }
  558. void ElementDataGridRow::DirtyRow()
  559. {
  560. dirty_children = true;
  561. if (parent_row)
  562. {
  563. parent_row->DirtyRow();
  564. }
  565. }
  566. // Sets this row's child rows to be visible.
  567. void ElementDataGridRow::Show()
  568. {
  569. SetProperty("display", "inline-block");
  570. if (row_expanded)
  571. {
  572. for (size_t i = 0; i < children.size(); i++)
  573. {
  574. children[i]->Show();
  575. }
  576. }
  577. }
  578. // Sets this row's children to be invisible.
  579. void ElementDataGridRow::Hide()
  580. {
  581. SetProperty("display", "none");
  582. for (size_t i = 0; i < children.size(); i++)
  583. {
  584. children[i]->Hide();
  585. }
  586. }
  587. }
  588. }