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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "precompiled.h"
- #include "../../Include/Rocket/Core/ElementReference.h"
- #include "../../Include/Rocket/Core/Element.h"
- namespace Rocket {
- namespace Core {
- ElementReference::ElementReference(Element* _element)
- {
- element = NULL;
- *this = _element;
- }
- ElementReference::ElementReference(const ElementReference& copy)
- {
- element = NULL;
- *this = copy;
- }
- ElementReference::~ElementReference()
- {
- *this = NULL;
- }
- // Returns true if this reference is bound to an element.
- ElementReference::operator bool() const
- {
- return (element != NULL);
- }
- // Assigns a new element for this reference to point to.
- ElementReference& ElementReference::operator=(Element* _element)
- {
- if (_element != NULL)
- _element->AddReference();
- if (element != NULL)
- element->RemoveReference();
- element = _element;
- return *this;
- }
- // Assigns a new element for this reference, from another reference.
- ElementReference& ElementReference::operator=(const ElementReference& element_reference)
- {
- *this = (element_reference.element);
- return *this;
- }
- // Returns a reference to the underlying element.
- Element* ElementReference::operator*()
- {
- return element;
- }
- // Returns a reference to the underlying element.
- Element* ElementReference::operator->()
- {
- return element;
- }
- // Equality operator for the reference. Used for STL containers.
- bool ElementReference::operator==(const ElementReference& rhs) const
- {
- return element == rhs.element;
- }
- // Equality operator for the reference.
- bool ElementReference::operator==(const Element* rhs) const
- {
- return element == rhs;
- }
- // Less-than operator for the reference. Used for STL containers.
- bool ElementReference::operator<(const ElementReference& rhs) const
- {
- return element < rhs.element;
- }
- // Inequality operator for the reference.
- bool ElementReference::operator!=(const ElementReference& rhs) const
- {
- return element != rhs.element;
- }
- // Inequality operator for the reference.
- bool ElementReference::operator!=(const Element* rhs) const
- {
- return element != rhs;
- }
- }
- }
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