SampleFileList.cmake 13 KB

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  1. # This file was auto-generated with gen_samplelists.sh
  2. set(shell_HDR_FILES
  3. ${PROJECT_SOURCE_DIR}/Samples/shell/include/Input.h
  4. ${PROJECT_SOURCE_DIR}/Samples/shell/include/Shell.h
  5. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellFileInterface.h
  6. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellOpenGL.h
  7. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellRenderInterfaceOpenGL.h
  8. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellSystemInterface.h
  9. )
  10. set(shell_SRC_FILES
  11. ${PROJECT_SOURCE_DIR}/Samples/shell/src/Input.cpp
  12. ${PROJECT_SOURCE_DIR}/Samples/shell/src/Shell.cpp
  13. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellFileInterface.cpp
  14. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellRenderInterfaceOpenGL.cpp
  15. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellSystemInterface.cpp
  16. )
  17. set(customlog_HDR_FILES
  18. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/SystemInterface.h
  19. )
  20. set(customlog_SRC_FILES
  21. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/main.cpp
  22. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/SystemInterface.cpp
  23. )
  24. set(drag_HDR_FILES
  25. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/DragListener.h
  26. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/Inventory.h
  27. )
  28. set(drag_SRC_FILES
  29. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/DragListener.cpp
  30. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/Inventory.cpp
  31. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/main.cpp
  32. )
  33. set(loaddocument_HDR_FILES
  34. )
  35. set(loaddocument_SRC_FILES
  36. ${PROJECT_SOURCE_DIR}/Samples/basic/loaddocument/src/main.cpp
  37. )
  38. set(ogre3d_HDR_FILES
  39. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RenderInterfaceOgre3D.h
  40. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RocketApplication.h
  41. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RocketFrameListener.h
  42. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/SystemInterfaceOgre3D.h
  43. )
  44. set(ogre3d_SRC_FILES
  45. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/main.cpp
  46. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RenderInterfaceOgre3D.cpp
  47. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RocketApplication.cpp
  48. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RocketFrameListener.cpp
  49. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/SystemInterfaceOgre3D.cpp
  50. )
  51. set(treeview_HDR_FILES
  52. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileFormatter.h
  53. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileSystem.h
  54. )
  55. set(treeview_SRC_FILES
  56. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileFormatter.cpp
  57. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileSystem.cpp
  58. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/main.cpp
  59. )
  60. set(sdl2_HDR_FILES
  61. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/RenderInterfaceSDL2.h
  62. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/SystemInterfaceSDL2.h
  63. )
  64. set(sdl2_SRC_FILES
  65. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/main.cpp
  66. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/RenderInterfaceSDL2.cpp
  67. ${PROJECT_SOURCE_DIR}/Samples/basic/sdl2/src/SystemInterfaceSDL2.cpp
  68. )
  69. set(directx_HDR_FILES
  70. ${PROJECT_SOURCE_DIR}/Samples/basic/directx/src/RenderInterfaceDirectX.h
  71. )
  72. set(directx_SRC_FILES
  73. ${PROJECT_SOURCE_DIR}/Samples/basic/directx/src/main.cpp
  74. ${PROJECT_SOURCE_DIR}/Samples/basic/directx/src/RenderInterfaceDirectX.cpp
  75. )
  76. set(directx10_HDR_FILES
  77. ${PROJECT_SOURCE_DIR}/Samples/basic/directx10/src/D3D10Effect.h
  78. ${PROJECT_SOURCE_DIR}/Samples/basic/directx10/src/RenderInterfaceDirectx10.h
  79. )
  80. set(directx10_SRC_FILES
  81. ${PROJECT_SOURCE_DIR}/Samples/basic/directx10/src/main.cpp
  82. ${PROJECT_SOURCE_DIR}/Samples/basic/directx10/src/RenderInterfaceDirectx10.cpp
  83. )
  84. set(template_HDR_FILES
  85. )
  86. set(template_SRC_FILES
  87. ${PROJECT_SOURCE_DIR}/Samples/tutorial/template/src/main.cpp
  88. )
  89. set(datagrid_HDR_FILES
  90. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorDefender.h
  91. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorInstancerDefender.h
  92. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/HighScores.h
  93. )
  94. set(datagrid_SRC_FILES
  95. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorDefender.cpp
  96. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/DecoratorInstancerDefender.cpp
  97. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/HighScores.cpp
  98. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid/src/main.cpp
  99. )
  100. set(datagrid_tree_HDR_FILES
  101. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorDefender.h
  102. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorInstancerDefender.h
  103. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScores.h
  104. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScoresShipFormatter.h
  105. )
  106. set(datagrid_tree_SRC_FILES
  107. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorDefender.cpp
  108. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/DecoratorInstancerDefender.cpp
  109. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScores.cpp
  110. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/HighScoresShipFormatter.cpp
  111. ${PROJECT_SOURCE_DIR}/Samples/tutorial/datagrid_tree/src/main.cpp
  112. )
  113. set(tutorial_drag_HDR_FILES
  114. ${PROJECT_SOURCE_DIR}/Samples/tutorial/tutorial_drag/src/Inventory.h
  115. )
  116. set(tutorial_drag_SRC_FILES
  117. ${PROJECT_SOURCE_DIR}/Samples/tutorial/tutorial_drag/src/Inventory.cpp
  118. ${PROJECT_SOURCE_DIR}/Samples/tutorial/tutorial_drag/src/main.cpp
  119. )
  120. set(invaders_HDR_FILES
  121. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorDefender.h
  122. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerDefender.h
  123. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerStarfield.h
  124. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorStarfield.h
  125. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Defender.h
  126. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/ElementGame.h
  127. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Event.h
  128. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandler.h
  129. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerHighScore.h
  130. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerOptions.h
  131. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerStartGame.h
  132. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventInstancer.h
  133. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventManager.h
  134. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Game.h
  135. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/GameDetails.h
  136. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScores.h
  137. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresNameFormatter.h
  138. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresShipFormatter.h
  139. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Invader.h
  140. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Mothership.h
  141. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Shield.h
  142. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Sprite.h
  143. )
  144. set(invaders_SRC_FILES
  145. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorDefender.cpp
  146. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerDefender.cpp
  147. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerStarfield.cpp
  148. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorStarfield.cpp
  149. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Defender.cpp
  150. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/ElementGame.cpp
  151. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Event.cpp
  152. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandler.cpp
  153. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerHighScore.cpp
  154. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerOptions.cpp
  155. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerStartGame.cpp
  156. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventInstancer.cpp
  157. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventManager.cpp
  158. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Game.cpp
  159. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/GameDetails.cpp
  160. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScores.cpp
  161. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresNameFormatter.cpp
  162. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresShipFormatter.cpp
  163. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Invader.cpp
  164. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/main.cpp
  165. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Mothership.cpp
  166. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Shield.cpp
  167. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Sprite.cpp
  168. )
  169. set(luainvaders_HDR_FILES
  170. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorDefender.h
  171. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerDefender.h
  172. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerStarfield.h
  173. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorStarfield.h
  174. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Defender.h
  175. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGame.h
  176. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGameInstancer.h
  177. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Game.h
  178. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/GameDetails.h
  179. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/HighScores.h
  180. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Invader.h
  181. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/LuaInterface.h
  182. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Mothership.h
  183. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Shield.h
  184. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Sprite.h
  185. )
  186. set(luainvaders_SRC_FILES
  187. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorDefender.cpp
  188. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerDefender.cpp
  189. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerStarfield.cpp
  190. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorStarfield.cpp
  191. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Defender.cpp
  192. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGame.cpp
  193. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGameInstancer.cpp
  194. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Game.cpp
  195. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/GameDetails.cpp
  196. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/HighScores.cpp
  197. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Invader.cpp
  198. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/LuaInterface.cpp
  199. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/main.cpp
  200. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Mothership.cpp
  201. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Shield.cpp
  202. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Sprite.cpp
  203. )
  204. set(pyinvaders_HDR_FILES
  205. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorDefender.h
  206. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorInstancerDefender.h
  207. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorInstancerStarfield.h
  208. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorStarfield.h
  209. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Defender.h
  210. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/ElementGame.h
  211. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Game.h
  212. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/GameDetails.h
  213. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/HighScores.h
  214. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Invader.h
  215. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Mothership.h
  216. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/PythonInterface.h
  217. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Shield.h
  218. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Sprite.h
  219. )
  220. set(pyinvaders_SRC_FILES
  221. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorDefender.cpp
  222. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorInstancerDefender.cpp
  223. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorInstancerStarfield.cpp
  224. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorStarfield.cpp
  225. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Defender.cpp
  226. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/ElementGame.cpp
  227. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Game.cpp
  228. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/GameDetails.cpp
  229. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/HighScores.cpp
  230. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Invader.cpp
  231. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/main.cpp
  232. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Mothership.cpp
  233. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/PythonInterface.cpp
  234. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Shield.cpp
  235. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Sprite.cpp
  236. )
  237. # Deal with platform specific sources for sample shell
  238. if(WIN32)
  239. list(APPEND shell_SRC_FILES
  240. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/ShellWin32.cpp
  241. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/InputWin32.cpp
  242. )
  243. list(APPEND shell_HDR_FILES
  244. ${PROJECT_SOURCE_DIR}/Samples/shell/include/win32/InputWin32.h
  245. )
  246. elseif(APPLE)
  247. list(APPEND shell_SRC_FILES
  248. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/ShellMacOSX.cpp
  249. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/InputMacOSX.cpp
  250. )
  251. list(APPEND shell_HDR_FILES
  252. ${PROJECT_SOURCE_DIR}/Samples/shell/include/macosx/InputMacOSX.h
  253. )
  254. else()
  255. list(APPEND shell_SRC_FILES
  256. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/ShellX11.cpp
  257. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/InputX11.cpp
  258. )
  259. list(APPEND shell_HDR_FILES
  260. ${PROJECT_SOURCE_DIR}/Samples/shell/include/x11/InputX11.h
  261. )
  262. endif()