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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "../precompiled.h"
- #include "FontFaceHandle.h"
- #include "FontFaceLayer.h"
- #include <algorithm>
- #include "../TextureLayout.h"
- namespace Rocket {
- namespace Core {
- namespace BitmapFont {
- class FontEffectSort
- {
- public:
- bool operator()(const Rocket::Core::FontEffect* lhs, const Rocket::Core::FontEffect* rhs)
- {
- return lhs->GetZIndex() < rhs->GetZIndex();
- }
- };
- FontFaceHandle::FontFaceHandle()
- {
- size = 0;
- average_advance = 0;
- x_height = 0;
- line_height = 0;
- baseline = 0;
- underline_position = 0;
- underline_thickness = 0;
- base_layer = NULL;
- }
- FontFaceHandle::~FontFaceHandle()
- {
- }
- // Initialises the handle so it is able to render text.
- bool FontFaceHandle::Initialise(BitmapFontDefinitions *bm_face, const String& _charset, int _size)
- {
- this->bm_face = bm_face;
- size = _size;
- TextureWidth = bm_face->CommonCharactersInfo.ScaleWidth;
- TextureHeight = bm_face->CommonCharactersInfo.ScaleHeight;
- raw_charset = _charset;
- // Construct proper path to texture
- URL fnt_source = bm_face->Face.Source;
- URL bitmap_source = bm_face->Face.BitmapSource;
- if(bitmap_source.GetPath().Empty())
- {
- TextureSource = fnt_source.GetPath() + bitmap_source.GetFileName();
- if(!bitmap_source.GetExtension().Empty())
- {
- TextureSource += "." + bitmap_source.GetExtension();
- }
- }
- else
- {
- TextureSource = bitmap_source.GetPathedFileName();
- }
- if (!UnicodeRange::BuildList(charset, raw_charset))
- {
- Log::Message(Log::LT_ERROR, "Invalid font charset '%s'.", raw_charset.CString());
- return false;
- }
- // Construct the list of the characters specified by the charset.
- for (size_t i = 0; i < charset.size(); ++i)
- BuildGlyphMap(bm_face, charset[i]);
- // Generate the metrics for the handle.
- GenerateMetrics(bm_face);
- // Generate the default layer and layer configuration.
- base_layer = GenerateLayer(NULL);
- layer_configurations.push_back(LayerConfiguration());
- layer_configurations.back().push_back(base_layer);
- return true;
- }
- // Returns the width a string will take up if rendered with this handle.
- int FontFaceHandle::GetStringWidth(const WString& string, word prior_character) const
- {
- int width = 0;
- for (size_t i = 0; i < string.Length(); i++)
- {
- word character_code = string[i];
- if (character_code >= glyphs.size())
- continue;
- const FontGlyph &glyph = glyphs[character_code];
- // Adjust the cursor for the kerning between this character and the previous one.
- if (prior_character != 0)
- width += GetKerning(prior_character, string[i]);
- // Adjust the cursor for this character's advance.
- width += glyph.advance;
- prior_character = character_code;
- }
- return width;
- }
- // Generates, if required, the layer configuration for a given array of font effects.
- int FontFaceHandle::GenerateLayerConfiguration(FontEffectMap& font_effects)
- {
- if (font_effects.empty())
- return 0;
- // Prepare a list of effects, sorted by z-index.
- FontEffectList sorted_effects;
- for (FontEffectMap::const_iterator i = font_effects.begin(); i != font_effects.end(); ++i)
- sorted_effects.push_back(i->second);
- std::sort(sorted_effects.begin(), sorted_effects.end(), FontEffectSort());
- // Check each existing configuration for a match with this arrangement of effects.
- int configuration_index = 1;
- for (; configuration_index < (int) layer_configurations.size(); ++configuration_index)
- {
- const LayerConfiguration& configuration = layer_configurations[configuration_index];
- // Check the size is correct. For a math, there should be one layer in the configuration
- // plus an extra for the base layer.
- if (configuration.size() != sorted_effects.size() + 1)
- continue;
- // Check through each layer, checking it was created by the same effect as the one we're
- // checking.
- size_t effect_index = 0;
- for (size_t i = 0; i < configuration.size(); ++i)
- {
- // Skip the base layer ...
- if (configuration[i]->GetFontEffect() == NULL)
- continue;
- // If the ith layer's effect doesn't match the equivalent effect, then this
- // configuration can't match.
- if (configuration[i]->GetFontEffect() != sorted_effects[effect_index])
- break;
- // Check the next one ...
- ++effect_index;
- }
- if (effect_index == sorted_effects.size())
- return configuration_index;
- }
- // No match, so we have to generate a new layer configuration.
- layer_configurations.push_back(LayerConfiguration());
- LayerConfiguration& layer_configuration = layer_configurations.back();
- bool added_base_layer = false;
- for (size_t i = 0; i < sorted_effects.size(); ++i)
- {
- if (!added_base_layer &&
- sorted_effects[i]->GetZIndex() >= 0)
- {
- layer_configuration.push_back(base_layer);
- added_base_layer = true;
- }
- layer_configuration.push_back(GenerateLayer(sorted_effects[i]));
- }
- // Add the base layer now if we still haven't added it.
- if (!added_base_layer)
- layer_configuration.push_back(base_layer);
- return (int) (layer_configurations.size() - 1);
- }
- // Generates the texture data for a layer (for the texture database).
- bool FontFaceHandle::GenerateLayerTexture(const byte*& texture_data, Vector2i& texture_dimensions, Rocket::Core::FontEffect* layer_id, int texture_id)
- {
- FontLayerMap::iterator layer_iterator = layers.find(layer_id);
- if (layer_iterator == layers.end())
- return false;
- return layer_iterator->second->GenerateTexture(texture_data, texture_dimensions, texture_id);
- }
- // Generates the geometry required to render a single line of text.
- int FontFaceHandle::GenerateString(GeometryList& geometry, const WString& string, const Vector2f& position, const Colourb& colour, int layer_configuration_index) const
- {
- int geometry_index = 0;
- int line_width = 0;
- ROCKET_ASSERT(layer_configuration_index >= 0);
- ROCKET_ASSERT(layer_configuration_index < (int) layer_configurations.size());
- // Fetch the requested configuration and generate the geometry for each one.
- const LayerConfiguration& layer_configuration = layer_configurations[layer_configuration_index];
- for (size_t i = 0; i < layer_configuration.size(); ++i)
- {
- Rocket::Core::FontFaceLayer* layer = layer_configuration[i];
- Colourb layer_colour;
- if (layer == base_layer)
- layer_colour = colour;
- else
- layer_colour = layer->GetColour();
- // Resize the geometry list if required.
- if ((int) geometry.size() < geometry_index + layer->GetNumTextures())
- geometry.resize(geometry_index + layer->GetNumTextures());
- // Bind the textures to the geometries.
- for (int i = 0; i < layer->GetNumTextures(); ++i)
- geometry[geometry_index + i].SetTexture(layer->GetTexture(i));
- line_width = 0;
- word prior_character = 0;
- const word* string_iterator = string.CString();
- const word* string_end = string.CString() + string.Length();
- for (; string_iterator != string_end; string_iterator++)
- {
- if (*string_iterator >= glyphs.size())
- continue;
- const FontGlyph &glyph = glyphs[*string_iterator];
- // Adjust the cursor for the kerning between this character and the previous one.
- if (prior_character != 0)
- line_width += GetKerning(prior_character, *string_iterator);
- layer->GenerateGeometry(&geometry[geometry_index], *string_iterator, Vector2f(position.x + line_width, position.y), layer_colour);
- line_width += glyph.advance;
- prior_character = *string_iterator;
- }
- geometry_index += layer->GetNumTextures();
- }
- // Cull any excess geometry from a previous generation.
- geometry.resize(geometry_index);
- return line_width;
- }
- // Generates the geometry required to render a line above, below or through a line of text.
- void FontFaceHandle::GenerateLine(Geometry* geometry, const Vector2f& position, int width, Font::Line height, const Colourb& colour) const
- {
- std::vector< Vertex >& line_vertices = geometry->GetVertices();
- std::vector< int >& line_indices = geometry->GetIndices();
- float offset;
- switch (height)
- {
- case Font::UNDERLINE: offset = -underline_position; break;
- case Font::OVERLINE: // where to place? offset = -line_height - underline_position; break;
- case Font::STRIKE_THROUGH: // where to place? offset = -line_height * 0.5f; break;
- default: return;
- }
- line_vertices.resize(line_vertices.size() + 4);
- line_indices.resize(line_indices.size() + 6);
- GeometryUtilities::GenerateQuad(&line_vertices[0] + (line_vertices.size() - 4), &line_indices[0] + (line_indices.size() - 6), Vector2f(position.x, position.y + offset), Vector2f((float) width, underline_thickness), colour, line_vertices.size() - 4);
- }
- // Destroys the handle.
- void FontFaceHandle::OnReferenceDeactivate()
- {
- delete this;
- }
- void FontFaceHandle::GenerateMetrics(BitmapFontDefinitions *bm_face)
- {
- line_height = bm_face->CommonCharactersInfo.LineHeight;
- baseline = bm_face->CommonCharactersInfo.BaseLine;
- underline_position = (float)line_height - bm_face->CommonCharactersInfo.BaseLine;//FT_MulFix(ft_face->underline_position, ft_face->size->metrics.y_scale) / float(1 << 6);
- /*underline_thickness = FT_MulFix(ft_face->underline_thickness, ft_face->size->metrics.y_scale) / float(1 << 6);
- underline_thickness = Math::Max(underline_thickness, 1.0f);
- */
- baseline += int( underline_position / 1.5f );
- underline_thickness = 1.0f;
- average_advance = 0;
- for (FontGlyphList::iterator i = glyphs.begin(); i != glyphs.end(); ++i)
- average_advance += i->advance;
- // Bring the total advance down to the average advance, but scaled up 10%, just to be on the safe side.
- average_advance = Math::RealToInteger((float) average_advance / (glyphs.size() * 0.9f));
- // Determine the x-height of this font face.
- word x = (word) 'x';
- int index = bm_face->BM_Helper_GetCharacterTableIndex( x );// FT_Get_Char_Index(ft_face, x);
- if ( index >= 0)
- x_height = bm_face->CharactersInfo[ index ].Height;
- else
- x_height = 0;
- }
- void FontFaceHandle::BuildGlyphMap(BitmapFontDefinitions *bm_face, const UnicodeRange& unicode_range)
- {
- glyphs.resize(unicode_range.max_codepoint + 1);
- for (word character_code = (word) (Math::Max< unsigned int >(unicode_range.min_codepoint, 32)); character_code <= unicode_range.max_codepoint; ++character_code)
- {
- int index = bm_face->BM_Helper_GetCharacterTableIndex( character_code );
- if ( index < 0 )
- {
- continue;
- }
- FontGlyph glyph;
- glyph.character = character_code;
- BuildGlyph(glyph, &bm_face->CharactersInfo[ index ] );
- glyphs[character_code] = glyph;
- }
- }
- void Rocket::Core::BitmapFont::FontFaceHandle::BuildGlyph(FontGlyph& glyph, CharacterInfo *bm_glyph)
- {
- // Set the glyph's dimensions.
- glyph.dimensions.x = bm_glyph->Width;
- glyph.dimensions.y = bm_glyph->Height;
- // Set the glyph's bearing.
- glyph.bearing.x = bm_glyph->XOffset;
- glyph.bearing.y = bm_glyph->YOffset;
- // Set the glyph's advance.
- glyph.advance = bm_glyph->Advance;
- // Set the glyph's bitmap position.
- glyph.bitmap_dimensions.x = bm_glyph->X;
- glyph.bitmap_dimensions.y = bm_glyph->Y;
- glyph.bitmap_data = NULL;
- }
- int Rocket::Core::BitmapFont::FontFaceHandle::GetKerning(word lhs, word rhs) const
- {
- if( bm_face != NULL)
- {
- return bm_face->BM_Helper_GetXKerning(lhs, rhs);
- }
- return 0;
- }
- // Generates (or shares) a layer derived from a font effect.
- Rocket::Core::FontFaceLayer* FontFaceHandle::GenerateLayer( FontEffect* font_effect)
- {
- // See if this effect has been instanced before, as part of a different configuration.
- FontLayerMap::iterator i = layers.find(font_effect);
- if (i != layers.end())
- return i->second;
- Rocket::Core::FontFaceLayer* layer = new Rocket::Core::BitmapFont::FontFaceLayer();
- layers[font_effect] = layer;
- if (font_effect == NULL)
- {
- layer->Initialise(this);
- }
- else
- {
- // Determine which, if any, layer the new layer should copy its geometry and textures from.
- Rocket::Core::FontFaceLayer* clone = NULL;
- bool deep_clone = true;
- String generation_key;
- if (!font_effect->HasUniqueTexture())
- {
- clone = base_layer;
- deep_clone = false;
- }
- else
- {
- generation_key = font_effect->GetName() + ";" + font_effect->GetGenerationKey();
- FontLayerCache::iterator cache_iterator = layer_cache.find(generation_key);
- if (cache_iterator != layer_cache.end())
- clone = cache_iterator->second;
- }
- // Create a new layer.
- layer->Initialise(this, font_effect, clone, deep_clone);
- // Cache the layer in the layer cache if it generated its own textures (ie, didn't clone).
- if (clone == NULL)
- layer_cache[generation_key] = (Rocket::Core::FontFaceLayer*) layer;
- }
- return (Rocket::Core::FontFaceLayer*)layer;
- }
- }
- }
- }
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