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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #define _WIN32_WINNT 0x0500
- #include <Rocket/Core.h>
- #include <Rocket/Controls.h>
- #include <Rocket/Debugger.h>
- #include <Input.h>
- #include <Shell.h>
- #include "DecoratorInstancerDefender.h"
- #include "DecoratorInstancerStarfield.h"
- #include "ElementGame.h"
- #include "HighScores.h"
- #include "PythonInterface.h"
- Rocket::Core::Context* context = NULL;
- void DoAllocConsole();
- ShellRenderInterfaceExtensions *shell_renderer;
- void GameLoop()
- {
- context->Update();
- shell_renderer->PrepareRenderBuffer();
- context->Render();
- shell_renderer->PresentRenderBuffer();
- }
- #if defined ROCKET_PLATFORM_WIN32
- #include <windows.h>
- int APIENTRY WinMain(HINSTANCE ROCKET_UNUSED_PARAMETER(instance_handle), HINSTANCE ROCKET_UNUSED_PARAMETER(previous_instance_handle), char* ROCKET_UNUSED_PARAMETER(command_line), int ROCKET_UNUSED_PARAMETER(command_show))
- #else
- int main(int ROCKET_UNUSED_PARAMETER(argc), char** ROCKET_UNUSED_PARAMETER(argv))
- #endif
- {
- #ifdef ROCKET_PLATFORM_WIN32
- ROCKET_UNUSED(instance_handle);
- ROCKET_UNUSED(previous_instance_handle);
- ROCKET_UNUSED(command_line);
- ROCKET_UNUSED(command_show);
- #else
- ROCKET_UNUSED(argc);
- ROCKET_UNUSED(argv);
- #endif
- #ifdef ROCKET_PLATFORM_MACOSX
- #define APP_PATH "../"
- #define ROCKET_PATH "../../bin/"
- #else
- #define APP_PATH "../Samples/pyinvaders/"
- #define ROCKET_PATH "."
- #endif
- #ifdef ROCKET_PLATFORM_WIN32
- DoAllocConsole();
- #endif
- ShellRenderInterfaceOpenGL opengl_renderer;
- shell_renderer = &opengl_renderer;
- // Generic OS initialisation, creates a window and attaches OpenGL.
- if (!Shell::Initialise("../Samples/pyinvaders/") ||
- !Shell::OpenWindow("Rocket Invaders from Mars (Python Powered)", shell_renderer, 1024, 768, false))
- {
- Shell::Shutdown();
- return -1;
- }
- // Rocket initialisation.
- Rocket::Core::SetRenderInterface(&opengl_renderer);
- opengl_renderer.SetViewport(1024,768);
- ShellSystemInterface system_interface;
- Rocket::Core::SetSystemInterface(&system_interface);
- Rocket::Core::Initialise();
- // Initialise the Rocket Controls library.
- Rocket::Controls::Initialise();
- // Initialise the Python interface.
- PythonInterface::Initialise((Shell::GetExecutablePath() + (APP_PATH "python") + PATH_SEPARATOR + Shell::GetExecutablePath() + ROCKET_PATH).CString());
- // Create the main Rocket context and set it on the shell's input layer.
- context = Rocket::Core::CreateContext("main", Rocket::Core::Vector2i(1024, 768));
- if (context == NULL)
- {
- Rocket::Core::Shutdown();
- Shell::Shutdown();
- return -1;
- }
- Rocket::Debugger::Initialise(context);
- Input::SetContext(context);
- // Load the font faces required for Invaders.
- Shell::LoadFonts("../assets/");
- // Register Invader's custom decorator instancers.
- Rocket::Core::DecoratorInstancer* decorator_instancer = new DecoratorInstancerStarfield();
- Rocket::Core::Factory::RegisterDecoratorInstancer("starfield", decorator_instancer);
- decorator_instancer->RemoveReference();
- decorator_instancer = new DecoratorInstancerDefender();
- Rocket::Core::Factory::RegisterDecoratorInstancer("defender", decorator_instancer);
- decorator_instancer->RemoveReference();
- // Construct the game singletons.
- HighScores::Initialise();
- // Fire off the startup script.
- PythonInterface::Import("autoexec");
- Shell::EventLoop(GameLoop);
- // Shutdown the Rocket contexts.
- context->RemoveReference();
-
- // Shutdown Python before we shut down Rocket.
- PythonInterface::Shutdown();
- // Shut down the game singletons.
- HighScores::Shutdown();
- // Shutdown Rocket.
- Rocket::Core::Shutdown();
- Shell::CloseWindow();
- Shell::Shutdown();
- return 0;
- }
- #ifdef ROCKET_PLATFORM_WIN32
- #include <windows.h>
- #include <fcntl.h>
- #include <io.h>
- #include <process.h>
- void DoAllocConsole()
- {
- static const WORD MAX_CONSOLE_LINES = 500;
- int hConHandle;
- long lStdHandle;
- CONSOLE_SCREEN_BUFFER_INFO coninfo;
- FILE *fp;
- // allocate a console for this app
- AllocConsole();
- // set the screen buffer to be big enough to let us scroll text
- GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo);
- coninfo.dwSize.Y = MAX_CONSOLE_LINES;
- SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize);
- // redirect unbuffered STDOUT to the console
- lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- fp = _fdopen( hConHandle, "w" );
- *stdout = *fp;
- setvbuf( stdout, NULL, _IONBF, 0 );
- // redirect unbuffered STDIN to the console
- lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- fp = _fdopen( hConHandle, "r" );
- *stdin = *fp;
- setvbuf( stdin, NULL, _IONBF, 0 );
- // redirect unbuffered STDERR to the console
- lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- fp = _fdopen( hConHandle, "w" );
- *stderr = *fp;
- setvbuf( stderr, NULL, _IONBF, 0 );
- ShowWindow(GetConsoleWindow(), SW_SHOW);
- }
- #endif
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