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- #include "precompiled.h"
- #include "LuaDataSource.h"
- #include <Rocket/Core/Lua/Interpreter.h>
- #include <Rocket/Core/Log.h>
- namespace Rocket {
- namespace Core {
- namespace Lua {
- LuaDataSource::LuaDataSource(const String& name) : DataSource(name), getRowRef(LUA_NOREF), getNumRowsRef(LUA_NOREF)
- {
- }
- /// Fetches the contents of one row of a table within the data source.
- /// @param[out] row The list of values in the table.
- /// @param[in] table The name of the table to query.
- /// @param[in] row_index The index of the desired row.
- /// @param[in] columns The list of desired columns within the row.
- void LuaDataSource::GetRow(Rocket::Core::StringList& row, const Rocket::Core::String& table, int row_index, const Rocket::Core::StringList& columns)
- {
- if(getRowRef == LUA_NOREF || getRowRef == LUA_REFNIL) return;
- //setup the call
- Interpreter::BeginCall(getRowRef);
- lua_State* L = Interpreter::GetLuaState();
- lua_pushstring(L,table.CString());
- lua_pushinteger(L,row_index);
- lua_newtable(L);
- int index = 0;
- for(StringList::const_iterator itr = columns.begin(); itr != columns.end(); ++itr)
- {
- lua_pushstring(L,itr->CString());
- lua_rawseti(L,-2,index++);
- }
- Interpreter::ExecuteCall(3,1); //3 parameters, 1 return. After here, the top of the stack contains the return value
- int res = lua_gettop(L);
- if(lua_type(L,res) == LUA_TTABLE)
- {
- lua_pushnil(L);
- while(lua_next(L,res) != 0)
- {
- //key at -2, value at -1
- row.push_back(luaL_checkstring(L,-1));
- lua_pop(L,1); //pops value, leaves key for next iteration
- }
- lua_pop(L,1); //pop key
- }
- else
- Log::Message(Log::LT_WARNING, "Lua: DataSource.GetRow must return a table, the function it called returned a %s", lua_typename(L,res));
- Interpreter::EndCall(1);
- }
- /// Fetches the number of rows within one of this data source's tables.
- /// @param[in] table The name of the table to query.
- /// @return The number of rows within the specified table. Returns -1 in case of an incorrect Lua function.
- int LuaDataSource::GetNumRows(const Rocket::Core::String& table)
- {
- if(getNumRowsRef == LUA_NOREF || getNumRowsRef == LUA_REFNIL) return -1;
- lua_State* L = Interpreter::GetLuaState();
- Interpreter::BeginCall(getNumRowsRef);
- lua_pushstring(L,table.CString());
- Interpreter::ExecuteCall(1,1); //1 parameter, 1 return. After this, the top of the stack contains the return value
- int res = lua_gettop(L);
- if(lua_type(L,res) == LUA_TNUMBER)
- {
- return luaL_checkint(L,res);
- }
- else
- {
- Log::Message(Log::LT_WARNING, "Lua: DataSource.GetNumRows must return an integer, the function it called returned a %s", lua_typename(L,res));
- return -1;
- }
- }
- }
- }
- }
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