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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
-
- #include "precompiled.h"
- #include <Rocket/Core/Lua/Interpreter.h>
- #include <Rocket/Core/Lua/Utilities.h>
- #include <Rocket/Core/Log.h>
- #include <Rocket/Core/String.h>
- #include <Rocket/Core/Lua/LuaType.h>
- #include "LuaDocumentElementInstancer.h"
- #include <Rocket/Core/Factory.h>
- #include "LuaEventListenerInstancer.h"
- #include "Rocket.h"
- #include <ElementStyle.h>
- //the types I made
- #include "ContextDocumentsProxy.h"
- #include "EventParametersProxy.h"
- #include "ElementAttributesProxy.h"
- #include "Log.h"
- #include "Element.h"
- #include "ElementStyle.h"
- #include "Document.h"
- #include "Colourb.h"
- #include "Colourf.h"
- #include "Vector2f.h"
- #include "Vector2i.h"
- #include "Context.h"
- #include "Event.h"
- #include "ElementInstancer.h"
- #include "ElementChildNodesProxy.h"
- #include "ElementText.h"
- #include "GlobalLuaFunctions.h"
- namespace Rocket {
- namespace Core {
- namespace Lua {
- lua_State* Interpreter::_L = NULL;
- //typedefs for nicer Lua names
- typedef Rocket::Core::ElementDocument Document;
- void Interpreter::Startup()
- {
- Log::Message(Log::LT_INFO, "Loading Lua interpreter");
- _L = luaL_newstate();
- luaL_openlibs(_L);
- RegisterCoreTypes(_L);
- }
- void Interpreter::RegisterCoreTypes(lua_State* L)
- {
- LuaType<Vector2i>::Register(L);
- LuaType<Vector2f>::Register(L);
- LuaType<Colourf>::Register(L);
- LuaType<Colourb>::Register(L);
- LuaType<Log>::Register(L);
- LuaType<ElementStyle>::Register(L);
- LuaType<Element>::Register(L);
- //things that inherit from Element
- LuaType<Document>::Register(L);
- LuaType<ElementText>::Register(L);
- LuaType<Event>::Register(L);
- LuaType<Context>::Register(L);
- LuaType<rocket>::Register(L);
- LuaType<ElementInstancer>::Register(L);
- //Proxy tables
- LuaType<ContextDocumentsProxy>::Register(L);
- LuaType<EventParametersProxy>::Register(L);
- LuaType<ElementAttributesProxy>::Register(L);
- LuaType<ElementChildNodesProxy>::Register(L);
- OverrideLuaGlobalFunctions(L);
- }
- void Interpreter::LoadFile(const String& file)
- {
- String msg = "Loading";
- if(luaL_loadfile(_L, file.CString()) != 0)
- {
- msg.Append(" failed. Could not load. ").Append(file);
- Log::Message(Log::LT_ERROR, msg.CString());
- Report(_L);
- }
- else
- {
- if(lua_pcall(_L,0,0,0) != 0)
- {
- msg.Append(" failed. Could not run. ").Append(file);
- Log::Message(Log::LT_ERROR, msg.CString());
- Report(_L);
- }
- else
- {
- msg.Append(" was successful. ").Append(file);
- Log::Message(Log::LT_DEBUG, msg.CString());
- }
- }
- }
- void Interpreter::DoString(const Rocket::Core::String& code, const Rocket::Core::String& name)
- {
- luaL_loadbuffer(_L,code.CString(),code.Length(), name.CString());
- if(lua_pcall(_L,0,0,0) != 0)
- Report(_L);
- }
- void Interpreter::LoadString(const Rocket::Core::String& code, const Rocket::Core::String& name)
- {
- luaL_loadbuffer(_L,code.CString(),code.Length(), name.CString());
- }
- void Interpreter::BeginCall(int funRef)
- {
- lua_settop(_L,0); //empty stack
- lua_getref(_L,funRef);
- }
- bool Interpreter::ExecuteCall(int params, int res)
- {
- bool ret = true;
- int top = lua_gettop(_L);
- if(lua_type(_L,top-params) != LUA_TFUNCTION)
- {
- ret = false;
- //stack cleanup
- if(params > 0)
- {
- for(int i = top; i >= (top-params); i--)
- {
- if(!lua_isnone(_L,i))
- lua_remove(_L,i);
- }
- }
- }
- else
- {
- if(lua_pcall(_L,params,res,0) != 0)
- {
- Report(_L);
- ret = false;
- }
- }
- return ret;
- }
- void Interpreter::EndCall(int res)
- {
- //stack cleanup
- for(int i = res; i > 0; i--)
- {
- if(!lua_isnone(_L,res))
- lua_remove(_L,res);
- }
- }
- lua_State* Interpreter::GetLuaState() { return _L; }
- //From Plugin
- int Interpreter::GetEventClasses()
- {
- return EVT_BASIC;
- }
- void Interpreter::OnInitialise()
- {
- Startup();
- Factory::RegisterElementInstancer("body",new LuaDocumentElementInstancer())->RemoveReference();
- Factory::RegisterEventListenerInstancer(new LuaEventListenerInstancer())->RemoveReference();
- }
- void Interpreter::OnShutdown()
- {
- }
- void Interpreter::Initialise()
- {
- Rocket::Core::RegisterPlugin(new Interpreter());
- }
- void Interpreter::Shutdown()
- {
- lua_close(_L);
- }
- }
- }
- }
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