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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "precompiled.h"
- #include "../../Include/Rocket/Core/Geometry.h"
- #include "../../Include/Rocket/Core.h"
- #include "GeometryDatabase.h"
- namespace Rocket {
- namespace Core {
- static bool read_texel_offset = false;
- static Vector2f texel_offset;
- Geometry::Geometry(Element* _host_element)
- {
- host_element = _host_element;
- host_context = NULL;
- GeometryDatabase::AddGeometry(this);
- texture = NULL;
- fixed_texcoords = false;
- compile_attempted = false;
- compiled_geometry = 0;
- }
- Geometry::Geometry(Context* _host_context)
- {
- host_element = NULL;
- host_context = _host_context;
- GeometryDatabase::AddGeometry(this);
- texture = NULL;
- fixed_texcoords = false;
- compile_attempted = false;
- compiled_geometry = 0;
- }
- Geometry::~Geometry()
- {
- GeometryDatabase::RemoveGeometry(this);
- Release();
- }
- // Set the host element for this geometry; this should be passed in the constructor if possible.
- void Geometry::SetHostElement(Element* _host_element)
- {
- if (host_element == _host_element)
- return;
- if (host_element != NULL)
- {
- Release();
- host_context = NULL;
- }
- host_element = _host_element;
- }
- void Geometry::Render(const Vector2f& translation)
- {
- RenderInterface* render_interface = GetRenderInterface();
- if (render_interface == NULL)
- return;
- // Render our compiled geometry if possible.
- if (compiled_geometry)
- {
- render_interface->RenderCompiledGeometry(compiled_geometry, translation);
- }
- // Otherwise, if we actually have geometry, try to compile it if we haven't already done so, otherwise render it in
- // immediate mode.
- else
- {
- if (vertices.empty() ||
- indices.empty())
- return;
- if (!compile_attempted)
- {
- if (!fixed_texcoords)
- {
- fixed_texcoords = true;
- if (!read_texel_offset)
- {
- read_texel_offset = true;
- texel_offset.x = render_interface->GetHorizontalTexelOffset();
- texel_offset.y = render_interface->GetVerticalTexelOffset();
- }
- // Add a half-texel offset if required.
- if (texel_offset.x != 0 ||
- texel_offset.y != 0)
- {
- for (size_t i = 0; i < vertices.size(); ++i)
- vertices[i].position += texel_offset;
- }
- }
- compile_attempted = true;
- compiled_geometry = render_interface->CompileGeometry(&vertices[0], (int) vertices.size(), &indices[0], (int) indices.size(), texture != NULL ? texture->GetHandle(GetRenderInterface()) : 0);
- // If we managed to compile the geometry, we can clear the local copy of vertices and indices and
- // immediately render the compiled version.
- if (compiled_geometry)
- {
- render_interface->RenderCompiledGeometry(compiled_geometry, translation);
- return;
- }
- }
- // Either we've attempted to compile before (and failed), or the compile we just attempted failed; either way,
- // render the uncompiled version.
- render_interface->RenderGeometry(&vertices[0], (int) vertices.size(), &indices[0], (int) indices.size(), texture != NULL ? texture->GetHandle(GetRenderInterface()) : 0, translation);
- }
- }
- // Returns the geometry's vertices. If these are written to, Release() should be called to force a recompile.
- std::vector< Vertex >& Geometry::GetVertices()
- {
- return vertices;
- }
- // Returns the geometry's indices. If these are written to, Release() should be called to force a recompile.
- std::vector< int >& Geometry::GetIndices()
- {
- return indices;
- }
- // Gets the geometry's texture.
- const Texture* Geometry::GetTexture() const
- {
- return texture;
- }
- // Sets the geometry's texture.
- void Geometry::SetTexture(const Texture* _texture)
- {
- texture = _texture;
- Release();
- }
- void Geometry::Release(bool clear_buffers)
- {
- if (compiled_geometry)
- {
- GetRenderInterface()->ReleaseCompiledGeometry(compiled_geometry);
- compiled_geometry = 0;
- }
- compile_attempted = false;
- if (clear_buffers)
- {
- vertices.clear();
- indices.clear();
- fixed_texcoords = false;
- }
- }
- // Returns the host context's render interface.
- RenderInterface* Geometry::GetRenderInterface()
- {
- if (host_context == NULL)
- {
- if (host_element != NULL)
- host_context = host_element->GetContext();
- }
- if (host_context == NULL)
- return Rocket::Core::GetRenderInterface();
- else
- return host_context->GetRenderInterface();
- }
- }
- }
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