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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "Geometry.h"
- #include "../../Include/Rocket/Core.h"
- namespace Rocket {
- namespace Debugger {
- static Core::Context* context;
- Geometry::Geometry()
- {
- }
- void Geometry::SetContext(Core::Context* _context)
- {
- context = _context;
- }
- // Renders a one-pixel rectangular outline.
- void Geometry::RenderOutline(const Core::Vector2f& origin, const Core::Vector2f& dimensions, const Core::Colourb& colour, float width)
- {
- if (context == NULL)
- return;
- Core::RenderInterface* render_interface = context->GetRenderInterface();
- Core::Vertex vertices[4 * 4];
- int indices[6 * 4];
- Core::GeometryUtilities::GenerateQuad(vertices + 0, indices + 0, Core::Vector2f(0, 0), Core::Vector2f(dimensions.x, width), colour, 0);
- Core::GeometryUtilities::GenerateQuad(vertices + 4, indices + 6, Core::Vector2f(0, dimensions.y - width), Core::Vector2f(dimensions.x, width), colour, 4);
- Core::GeometryUtilities::GenerateQuad(vertices + 8, indices + 12, Core::Vector2f(0, 0), Core::Vector2f(width, dimensions.y), colour, 8);
- Core::GeometryUtilities::GenerateQuad(vertices + 12, indices + 18, Core::Vector2f(dimensions.x - width, 0), Core::Vector2f(width, dimensions.y), colour, 12);
- render_interface->RenderGeometry(vertices, 4 * 4, indices, 6 * 4, 0, origin);
- }
- // Renders a box.
- void Geometry::RenderBox(const Core::Vector2f& origin, const Core::Vector2f& dimensions, const Core::Colourb& colour)
- {
- if (context == NULL)
- return;
- Core::RenderInterface* render_interface = context->GetRenderInterface();
- Core::Vertex vertices[4];
- int indices[6];
- Core::GeometryUtilities::GenerateQuad(vertices, indices, Core::Vector2f(0, 0), Core::Vector2f(dimensions.x, dimensions.y), colour, 0);
- render_interface->RenderGeometry(vertices, 4, indices, 6, 0, origin);
- }
- // Renders a box with a hole in the middle.
- void Geometry::RenderBox(const Core::Vector2f& origin, const Core::Vector2f& dimensions, const Core::Vector2f& hole_origin, const Core::Vector2f& hole_dimensions, const Core::Colourb& colour)
- {
- // Top box.
- float top_y_dimensions = hole_origin.y - origin.y;
- if (top_y_dimensions > 0)
- {
- RenderBox(origin, Core::Vector2f(dimensions.x, top_y_dimensions), colour);
- }
- // Bottom box.
- float bottom_y_dimensions = (origin.y + dimensions.y) - (hole_origin.y + hole_dimensions.y);
- if (bottom_y_dimensions > 0)
- {
- RenderBox(Core::Vector2f(origin.x, hole_origin.y + hole_dimensions.y), Core::Vector2f(dimensions.x, bottom_y_dimensions), colour);
- }
- // Left box.
- float left_x_dimensions = hole_origin.x - origin.x;
- if (left_x_dimensions > 0)
- {
- RenderBox(Core::Vector2f(origin.x, hole_origin.y), Core::Vector2f(left_x_dimensions, hole_dimensions.y), colour);
- }
- // Right box.
- float right_x_dimensions = (origin.x + dimensions.x) - (hole_origin.x + hole_dimensions.x);
- if (right_x_dimensions > 0)
- {
- RenderBox(Core::Vector2f(hole_origin.x + hole_dimensions.x, hole_origin.y), Core::Vector2f(right_x_dimensions, hole_dimensions.y), colour);
- }
- }
- }
- }
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