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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef ROCKETCOREELEMENTREFERENCE_H
- #define ROCKETCOREELEMENTREFERENCE_H
- #include "Header.h"
- namespace Rocket {
- namespace Core {
- class Element;
- /**
- A smart pointer for RKTElements.
- @author Peter Curry
- */
- class ROCKETCORE_API ElementReference
- {
- public:
- ElementReference(Element* element = NULL);
- ElementReference(const ElementReference& copy);
- ~ElementReference();
- /// Returns true if this reference is bound to an element.
- /// @return True if this reference points to a non-NULL element, false otherwise.
- operator bool() const;
- /// Assigns a new element for this reference to point to.
- /// @param element[in] The new element.
- /// @return This element reference.
- ElementReference& operator=(Element* element);
- /// Assigns a new element for this reference, from another reference.
- /// @param element_reference[in] The element reference to copy.
- /// @return This element reference.
- ElementReference& operator=(const ElementReference& element_reference);
- /// Returns a reference to the underlying element.
- /// @return The underlying element. This may be NULL.
- Element* operator*();
- /// Returns a reference to the underlying element.
- /// @return The underlying element. This may be NULL.
- Element* operator->();
- /// Equality operator for the reference. Used for STL containers.
- /// @param rhs[in] The other element to use in the comparison.
- /// @return True if the elements are equivalent, false otherwise.
- bool operator==(const ElementReference& rhs) const;
- /// Equality operator for the reference.
- /// @param rhs[in] The other element to use in the comparison.
- /// @return True if the elements are equivalent, false otherwise.
- bool operator==(const Element* rhs) const;
- /// Less-than operator for the reference. Used for STL containers.
- /// @param rhs[in] The other element to use in the comparison.
- /// @return True if this element is less than the other element, false otherwise.
- bool operator<(const ElementReference& rhs) const;
- /// Inequality operator for the reference.
- /// @param rhs[in] The other element to use in the comparison.
- /// @return False if the elements are equivalent, true otherwise.
- bool operator!=(const ElementReference& rhs) const;
- /// Inequality operator for the reference.
- /// @param rhs[in] A raw element to use in the comparison.
- /// @return False if the elements are equivalent, true otherwise.
- bool operator!=(const Element* rhs) const;
- private:
- Element* element;
- };
- }
- }
- #endif
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