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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef ROCKETCOREFONTEFFECTINSTANCER_H
- #define ROCKETCOREFONTEFFECTINSTANCER_H
- #include "ReferenceCountable.h"
- #include "Header.h"
- #include "PropertyDictionary.h"
- #include "PropertySpecification.h"
- namespace Rocket {
- namespace Core {
- class FontEffect;
- /**
- A font effect instancer provides a method for allocating and deallocating font effects.
- It is important at the same instancer that allocated a font effect releases it. This ensures there are no issues
- with memory from different DLLs getting mixed up.
- @author Peter Curry
- */
- class ROCKETCORE_API FontEffectInstancer : public ReferenceCountable
- {
- public:
- FontEffectInstancer();
- virtual ~FontEffectInstancer();
- /// Instances a font effect given the property tag and attributes from the RCSS file.
- /// @param[in] name The type of font effect desired. For example, "title-font-effect: outline;" is declared as type "outline".
- /// @param[in] properties All RCSS properties associated with the font effect.
- /// @return The font effect if it was instanced successfully, NULL if an error occured.
- virtual FontEffect* InstanceFontEffect(const String& name, const PropertyDictionary& properties) = 0;
- /// Releases the given font effect.
- /// @param[in] font_effect Font effect to release. This is guaranteed to have been constructed by this instancer.
- virtual void ReleaseFontEffect(FontEffect* font_effect) = 0;
- /// Releases the instancer.
- virtual void Release() = 0;
- /// Returns the property specification associated with the instancer.
- const PropertySpecification& GetPropertySpecification() const;
- protected:
- /// Registers a property for the font effect.
- /// @param[in] property_name The name of the new property (how it is specified through RCSS).
- /// @param[in] default_value The default value to be used.
- /// @param[in] affects_generation True if this property affects the effect's texture data or glyph size, false if not.
- /// @return The new property definition, ready to have parsers attached.
- PropertyDefinition& RegisterProperty(const String& property_name, const String& default_value, bool affects_generation = true);
- /// Registers a shorthand property definition.
- /// @param[in] shorthand_name The name to register the new shorthand property under.
- /// @param[in] properties A comma-separated list of the properties this definition is shorthand for. The order in which they are specified here is the order in which the values will be processed.
- /// @param[in] type The type of shorthand to declare.
- /// @param True if all the property names exist, false otherwise.
- bool RegisterShorthand(const String& shorthand_name, const String& property_names, PropertySpecification::ShorthandType type = PropertySpecification::AUTO);
- // Releases the instancer.
- virtual void OnReferenceDeactivate();
- private:
- PropertySpecification properties;
- // Properties that define the geometry.
- std::set< String > volatile_properties;
- friend class Factory;
- };
- }
- }
- #endif
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