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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "precompiled.h"
- #include "../../Include/Rocket/Core/PropertyDictionary.h"
- namespace Rocket {
- namespace Core {
- PropertyDictionary::PropertyDictionary()
- {
- }
- PropertyDictionary::~PropertyDictionary()
- {
- }
- // Sets a property on the dictionary. Any existing property with a similar name will be overwritten.
- void PropertyDictionary::SetProperty(const String& name, const Property& property)
- {
- properties[name] = property;
- }
- // Removes a property from the dictionary, if it exists.
- void PropertyDictionary::RemoveProperty(const String& name)
- {
- properties.erase(name);
- }
- // Returns the value of the property with the requested name, if one exists.
- const Property* PropertyDictionary::GetProperty(const String& name) const
- {
- PropertyMap::const_iterator iterator = properties.find(name);
- if (iterator == properties.end())
- return NULL;
- return &(*iterator).second;
- }
- // Returns the number of properties in the dictionary.
- int PropertyDictionary::GetNumProperties() const
- {
- return (int)properties.size();
- }
- // Returns the map of properties in the dictionary.
- const PropertyMap& PropertyDictionary::GetProperties() const
- {
- return properties;
- }
- // Imports potentially un-specified properties into the dictionary.
- void PropertyDictionary::Import(const PropertyDictionary& property_dictionary, int property_specificity)
- {
- for (PropertyMap::const_iterator iterator = property_dictionary.properties.begin(); iterator != property_dictionary.properties.end(); ++iterator)
- {
- const Property& property = iterator->second;
- SetProperty(iterator->first, property, property_specificity > 0 ? property_specificity : property.specificity);
- }
- }
- // Merges the contents of another fully-specified property dictionary with this one.
- void PropertyDictionary::Merge(const PropertyDictionary& property_dictionary, int specificity_offset)
- {
- for (PropertyMap::const_iterator iterator = property_dictionary.properties.begin(); iterator != property_dictionary.properties.end(); ++iterator)
- {
- const Property& property = iterator->second;
- SetProperty(iterator->first, property, property.specificity + specificity_offset);
- }
- }
- // Sets a property on the dictionary and its specificity.
- void PropertyDictionary::SetProperty(const String& name, const Rocket::Core::Property& property, int specificity)
- {
- PropertyMap::iterator iterator = properties.find(name);
- if (iterator != properties.end() &&
- iterator->second.specificity > specificity)
- return;
- Property& new_property = (properties[name] = property);
- new_property.specificity = specificity;
- }
- }
- }
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