SampleFileList.cmake 11 KB

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  1. # This file was auto-generated with gen_samplelists.sh
  2. set(customlog_HDR_FILES
  3. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/SystemInterface.h
  4. )
  5. set(customlog_SRC_FILES
  6. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/main.cpp
  7. ${PROJECT_SOURCE_DIR}/Samples/basic/customlog/src/SystemInterface.cpp
  8. )
  9. set(directx_HDR_FILES
  10. ${PROJECT_SOURCE_DIR}/Samples/basic/directx/src/RenderInterfaceDirectX.h
  11. )
  12. set(directx_SRC_FILES
  13. ${PROJECT_SOURCE_DIR}/Samples/basic/directx/src/main.cpp
  14. ${PROJECT_SOURCE_DIR}/Samples/basic/directx/src/RenderInterfaceDirectX.cpp
  15. )
  16. set(drag_HDR_FILES
  17. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/DragListener.h
  18. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/Inventory.h
  19. )
  20. set(drag_SRC_FILES
  21. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/main.cpp
  22. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/DragListener.cpp
  23. ${PROJECT_SOURCE_DIR}/Samples/basic/drag/src/Inventory.cpp
  24. )
  25. set(loaddocument_HDR_FILES
  26. )
  27. set(loaddocument_SRC_FILES
  28. ${PROJECT_SOURCE_DIR}/Samples/basic/loaddocument/src/main.cpp
  29. )
  30. set(ogre3d_HDR_FILES
  31. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RocketApplication.h
  32. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RenderInterfaceOgre3D.h
  33. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/SystemInterfaceOgre3D.h
  34. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RocketFrameListener.h
  35. )
  36. set(ogre3d_SRC_FILES
  37. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RocketFrameListener.cpp
  38. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/main.cpp
  39. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RocketApplication.cpp
  40. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/SystemInterfaceOgre3D.cpp
  41. ${PROJECT_SOURCE_DIR}/Samples/basic/ogre3d/src/RenderInterfaceOgre3D.cpp
  42. )
  43. set(treeview_HDR_FILES
  44. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileFormatter.h
  45. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileSystem.h
  46. )
  47. set(treeview_SRC_FILES
  48. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/main.cpp
  49. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileFormatter.cpp
  50. ${PROJECT_SOURCE_DIR}/Samples/basic/treeview/src/FileSystem.cpp
  51. )
  52. set(invaders_HDR_FILES
  53. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventManager.h
  54. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventInstancer.h
  55. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Shield.h
  56. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/GameDetails.h
  57. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Game.h
  58. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerOptions.h
  59. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresNameFormatter.h
  60. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresShipFormatter.h
  61. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Defender.h
  62. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/ElementGame.h
  63. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandler.h
  64. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerDefender.h
  65. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorDefender.h
  66. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Sprite.h
  67. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerStartGame.h
  68. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerHighScore.h
  69. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Event.h
  70. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Invader.h
  71. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Mothership.h
  72. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorStarfield.h
  73. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScores.h
  74. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerStarfield.h
  75. )
  76. set(invaders_SRC_FILES
  77. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventInstancer.cpp
  78. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerStartGame.cpp
  79. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorStarfield.cpp
  80. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/GameDetails.cpp
  81. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/main.cpp
  82. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/ElementGame.cpp
  83. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Invader.cpp
  84. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Event.cpp
  85. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Game.cpp
  86. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresShipFormatter.cpp
  87. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Shield.cpp
  88. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerHighScore.cpp
  89. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Sprite.cpp
  90. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorDefender.cpp
  91. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerDefender.cpp
  92. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScoresNameFormatter.cpp
  93. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandlerOptions.cpp
  94. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Defender.cpp
  95. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/Mothership.cpp
  96. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventHandler.cpp
  97. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/EventManager.cpp
  98. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/HighScores.cpp
  99. ${PROJECT_SOURCE_DIR}/Samples/invaders/src/DecoratorInstancerStarfield.cpp
  100. )
  101. set(luainvaders_HDR_FILES
  102. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Shield.h
  103. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/GameDetails.h
  104. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Game.h
  105. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGameInstancer.h
  106. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Defender.h
  107. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGame.h
  108. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerDefender.h
  109. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorDefender.h
  110. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Sprite.h
  111. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Invader.h
  112. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Mothership.h
  113. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorStarfield.h
  114. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/HighScores.h
  115. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/LuaInterface.h
  116. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerStarfield.h
  117. )
  118. set(luainvaders_SRC_FILES
  119. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorStarfield.cpp
  120. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/GameDetails.cpp
  121. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/main.cpp
  122. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGame.cpp
  123. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Invader.cpp
  124. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Game.cpp
  125. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Shield.cpp
  126. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Sprite.cpp
  127. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorDefender.cpp
  128. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerDefender.cpp
  129. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/ElementGameInstancer.cpp
  130. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Defender.cpp
  131. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/Mothership.cpp
  132. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/LuaInterface.cpp
  133. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/HighScores.cpp
  134. ${PROJECT_SOURCE_DIR}/Samples/luainvaders/src/DecoratorInstancerStarfield.cpp
  135. )
  136. set(pyinvaders_HDR_FILES
  137. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Shield.h
  138. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/GameDetails.h
  139. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Game.h
  140. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Defender.h
  141. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/ElementGame.h
  142. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorInstancerDefender.h
  143. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorDefender.h
  144. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Sprite.h
  145. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/PythonInterface.h
  146. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Invader.h
  147. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Mothership.h
  148. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorStarfield.h
  149. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/HighScores.h
  150. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorInstancerStarfield.h
  151. )
  152. set(pyinvaders_SRC_FILES
  153. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorStarfield.cpp
  154. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/GameDetails.cpp
  155. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/main.cpp
  156. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/ElementGame.cpp
  157. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Invader.cpp
  158. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/PythonInterface.cpp
  159. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Game.cpp
  160. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Shield.cpp
  161. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Sprite.cpp
  162. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorDefender.cpp
  163. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorInstancerDefender.cpp
  164. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Defender.cpp
  165. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/Mothership.cpp
  166. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/HighScores.cpp
  167. ${PROJECT_SOURCE_DIR}/Samples/pyinvaders/src/DecoratorInstancerStarfield.cpp
  168. )
  169. set(shell_HDR_FILES
  170. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellSystemInterface.h
  171. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellRenderInterfaceOpenGL.h
  172. ${PROJECT_SOURCE_DIR}/Samples/shell/include/Input.h
  173. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellOpenGL.h
  174. ${PROJECT_SOURCE_DIR}/Samples/shell/include/Shell.h
  175. ${PROJECT_SOURCE_DIR}/Samples/shell/include/ShellFileInterface.h
  176. )
  177. set(shell_SRC_FILES
  178. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellSystemInterface.cpp
  179. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellFileInterface.cpp
  180. ${PROJECT_SOURCE_DIR}/Samples/shell/src/Shell.cpp
  181. ${PROJECT_SOURCE_DIR}/Samples/shell/src/ShellRenderInterfaceOpenGL.cpp
  182. ${PROJECT_SOURCE_DIR}/Samples/shell/src/Input.cpp
  183. )
  184. # Deal with platform specific sources for sample shell
  185. if(WIN32)
  186. list(APPEND shell_SRC_FILES
  187. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/ShellWin32.cpp
  188. ${PROJECT_SOURCE_DIR}/Samples/shell/src/win32/InputWin32.cpp
  189. )
  190. list(APPEND shell_HDR_FILES
  191. ${PROJECT_SOURCE_DIR}/Samples/shell/include/win32/InputWin32.h
  192. )
  193. elseif(APPLE)
  194. list(APPEND shell_SRC_FILES
  195. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/ShellMacOSX.cpp
  196. ${PROJECT_SOURCE_DIR}/Samples/shell/src/macosx/InputMacOSX.cpp
  197. )
  198. list(APPEND shell_HDR_FILES
  199. ${PROJECT_SOURCE_DIR}/Samples/shell/include/macosx/InputMacOSX.h
  200. )
  201. else()
  202. list(APPEND shell_SRC_FILES
  203. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/ShellX11.cpp
  204. ${PROJECT_SOURCE_DIR}/Samples/shell/src/x11/InputX11.cpp
  205. )
  206. list(APPEND shell_HDR_FILES
  207. ${PROJECT_SOURCE_DIR}/Samples/shell/include/x11/InputX11.h
  208. )
  209. endif()