LuaRocketInvaders.vcproj 5.7 KB

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  1. <?xml version="1.0" encoding="Windows-1252"?>
  2. <VisualStudioProject
  3. ProjectType="Visual C++"
  4. Version="9.00"
  5. Name="LuaRocketInvaders"
  6. ProjectGUID="{D343E357-BF62-424F-B22A-16D7B8A6422B}"
  7. RootNamespace="LuaRocketInvaders"
  8. TargetFrameworkVersion="131072"
  9. >
  10. <Platforms>
  11. <Platform
  12. Name="Win32"
  13. />
  14. </Platforms>
  15. <ToolFiles>
  16. </ToolFiles>
  17. <Configurations>
  18. <Configuration
  19. Name="Debug|Win32"
  20. OutputDirectory="$(ProjectDir)$(ConfigurationName)"
  21. IntermediateDirectory="$(ConfigurationName)"
  22. ConfigurationType="1"
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  43. PreprocessorDefinitions="WIN32"
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  59. OutputFile="..\..\bin\$(ProjectName)_d.exe"
  60. AdditionalLibraryDirectories="..\..\bin;..\..\..\support\lib"
  61. GenerateDebugInformation="true"
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  63. RandomizedBaseAddress="1"
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  90. OutputDirectory="$(ProjectDir)$(ConfigurationName)"
  91. IntermediateDirectory="$(ConfigurationName)"
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  128. AdditionalDependencies="RocketCore.lib RocketDebugger.lib RocketControls.lib opengl32.lib RocketCoreLua.lib RocketControlsLua.lib lua51.lib"
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  159. <References>
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  164. >
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  167. >
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  264. </Filter>
  265. </Filter>
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  268. >
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  271. >
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  286. <File
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  294. <File
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  296. >
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  299. <Globals>
  300. </Globals>
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