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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "precompiled.h"
- #include <Rocket/Controls/Lua/Controls.h>
- #include <Rocket/Core/Lua/LuaType.h>
- #include <Rocket/Core/Lua/lua.hpp>
- #include <Rocket/Core/Lua/Interpreter.h>
- #include <Rocket/Core/Log.h>
- #include "SelectOptionsProxy.h"
- #include "DataFormatter.h"
- #include "DataSource.h"
- #include "ElementForm.h"
- #include "ElementFormControl.h"
- #include "ElementFormControlSelect.h"
- #include "ElementFormControlDataSelect.h"
- #include "ElementFormControlInput.h"
- #include "ElementFormControlTextArea.h"
- #include "ElementDataGrid.h"
- #include "ElementDataGridRow.h"
- #include "ElementTabSet.h"
- using Rocket::Core::Lua::LuaType;
- namespace Rocket {
- namespace Controls {
- namespace Lua {
- //This will define all of the types from RocketControls for Lua. There is not a
- //corresponding function for types of RocketCore, because they are defined automatically
- //when the Interpreter starts.
- void RegisterTypes(lua_State* L)
- {
- if(Rocket::Core::Lua::Interpreter::GetLuaState() == NULL)
- {
- Rocket::Core::Log::Message(Rocket::Core::Log::LT_ERROR,
- "In Rocket::Controls::Lua::RegisterTypes: Tried to register the \'Controls\' types for Lua without first initializing the Interpreter.");
- return;
- }
- LuaType<ElementForm>::Register(L);
- LuaType<ElementFormControl>::Register(L);
- //Inherits from ElementFormControl
- LuaType<ElementFormControlSelect>::Register(L);
- LuaType<ElementFormControlDataSelect>::Register(L);
- LuaType<ElementFormControlInput>::Register(L);
- LuaType<ElementFormControlTextArea>::Register(L);
- LuaType<DataFormatter>::Register(L);
- LuaType<DataSource>::Register(L);
- LuaType<ElementDataGrid>::Register(L);
- LuaType<ElementDataGridRow>::Register(L);
- LuaType<ElementTabSet>::Register(L);
- //proxy tables
- LuaType<SelectOptionsProxy>::Register(L);
- }
- }
- }
- }
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