Interpreter.cpp 6.0 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #include "precompiled.h"
  28. #include <Rocket/Core/Lua/Interpreter.h>
  29. #include <Rocket/Core/Lua/Utilities.h>
  30. #include <Rocket/Core/Log.h>
  31. #include <Rocket/Core/String.h>
  32. #include <Rocket/Core/FileInterface.h>
  33. #include <Rocket/Core/Lua/LuaType.h>
  34. #include "LuaDocumentElementInstancer.h"
  35. #include <Rocket/Core/Factory.h>
  36. #include "LuaEventListenerInstancer.h"
  37. #include "Rocket.h"
  38. //the types I made
  39. #include "ContextDocumentsProxy.h"
  40. #include "EventParametersProxy.h"
  41. #include "ElementAttributesProxy.h"
  42. #include "Log.h"
  43. #include "Element.h"
  44. #include "ElementStyleProxy.h"
  45. #include "Document.h"
  46. #include "Colourb.h"
  47. #include "Colourf.h"
  48. #include "Vector2f.h"
  49. #include "Vector2i.h"
  50. #include "Context.h"
  51. #include "Event.h"
  52. #include "ElementInstancer.h"
  53. #include "ElementChildNodesProxy.h"
  54. #include "ElementText.h"
  55. #include "GlobalLuaFunctions.h"
  56. #include "RocketContextsProxy.h"
  57. namespace Rocket {
  58. namespace Core {
  59. namespace Lua {
  60. lua_State* Interpreter::_L = NULL;
  61. //typedefs for nicer Lua names
  62. typedef Rocket::Core::ElementDocument Document;
  63. void Interpreter::Startup()
  64. {
  65. Log::Message(Log::LT_INFO, "Loading Lua interpreter");
  66. _L = luaL_newstate();
  67. luaL_openlibs(_L);
  68. RegisterCoreTypes(_L);
  69. }
  70. void Interpreter::RegisterCoreTypes(lua_State* L)
  71. {
  72. LuaType<Vector2i>::Register(L);
  73. LuaType<Vector2f>::Register(L);
  74. LuaType<Colourf>::Register(L);
  75. LuaType<Colourb>::Register(L);
  76. LuaType<Log>::Register(L);
  77. LuaType<ElementStyleProxy>::Register(L);
  78. LuaType<Element>::Register(L);
  79. //things that inherit from Element
  80. LuaType<Document>::Register(L);
  81. LuaType<ElementText>::Register(L);
  82. LuaType<Event>::Register(L);
  83. LuaType<Context>::Register(L);
  84. LuaType<LuaRocket>::Register(L);
  85. LuaType<ElementInstancer>::Register(L);
  86. //Proxy tables
  87. LuaType<ContextDocumentsProxy>::Register(L);
  88. LuaType<EventParametersProxy>::Register(L);
  89. LuaType<ElementAttributesProxy>::Register(L);
  90. LuaType<ElementChildNodesProxy>::Register(L);
  91. LuaType<RocketContextsProxy>::Register(L);
  92. OverrideLuaGlobalFunctions(L);
  93. //push the global variable "rocket" to use the "Rocket" methods
  94. LuaRocketPushrocketGlobal(L);
  95. }
  96. void Interpreter::LoadFile(const String& file)
  97. {
  98. //use the file interface to get the contents of the script
  99. Rocket::Core::FileInterface* file_interface = Rocket::Core::GetFileInterface();
  100. Rocket::Core::FileHandle handle = file_interface->Open(file);
  101. size_t size = file_interface->Length(handle);
  102. char* file_contents = new char[size];
  103. file_interface->Read(file_contents,size,handle);
  104. file_interface->Close(handle);
  105. if(luaL_loadbuffer(_L,file_contents,size,file.CString()) != 0)
  106. Report(_L);
  107. else //if there were no errors loading, then the compiled function is on the top of the stack
  108. {
  109. if(lua_pcall(_L,0,0,0) != 0)
  110. Report(_L);
  111. }
  112. delete[] file_contents;
  113. }
  114. void Interpreter::DoString(const Rocket::Core::String& code, const Rocket::Core::String& name)
  115. {
  116. if(luaL_loadbuffer(_L,code.CString(),code.Length(), name.CString()) != 0)
  117. Report(_L);
  118. else
  119. {
  120. if(lua_pcall(_L,0,0,0) != 0)
  121. Report(_L);
  122. }
  123. }
  124. void Interpreter::LoadString(const Rocket::Core::String& code, const Rocket::Core::String& name)
  125. {
  126. if(luaL_loadbuffer(_L,code.CString(),code.Length(), name.CString()) != 0)
  127. Report(_L);
  128. }
  129. void Interpreter::BeginCall(int funRef)
  130. {
  131. lua_settop(_L,0); //empty stack
  132. //lua_getref(_L,funRef);
  133. lua_rawgeti(_L, LUA_REGISTRYINDEX, (int)funRef);
  134. }
  135. bool Interpreter::ExecuteCall(int params, int res)
  136. {
  137. bool ret = true;
  138. int top = lua_gettop(_L);
  139. if(lua_type(_L,top-params) != LUA_TFUNCTION)
  140. {
  141. ret = false;
  142. //stack cleanup
  143. if(params > 0)
  144. {
  145. for(int i = top; i >= (top-params); i--)
  146. {
  147. if(!lua_isnone(_L,i))
  148. lua_remove(_L,i);
  149. }
  150. }
  151. }
  152. else
  153. {
  154. if(lua_pcall(_L,params,res,0) != 0)
  155. {
  156. Report(_L);
  157. ret = false;
  158. }
  159. }
  160. return ret;
  161. }
  162. void Interpreter::EndCall(int res)
  163. {
  164. //stack cleanup
  165. for(int i = res; i > 0; i--)
  166. {
  167. if(!lua_isnone(_L,res))
  168. lua_remove(_L,res);
  169. }
  170. }
  171. lua_State* Interpreter::GetLuaState() { return _L; }
  172. //From Plugin
  173. int Interpreter::GetEventClasses()
  174. {
  175. return EVT_BASIC;
  176. }
  177. void Interpreter::OnInitialise()
  178. {
  179. Startup();
  180. Factory::RegisterElementInstancer("body",new LuaDocumentElementInstancer())->RemoveReference();
  181. Factory::RegisterEventListenerInstancer(new LuaEventListenerInstancer())->RemoveReference();
  182. }
  183. void Interpreter::OnShutdown()
  184. {
  185. }
  186. void Interpreter::Initialise()
  187. {
  188. Rocket::Core::RegisterPlugin(new Interpreter());
  189. }
  190. void Interpreter::Shutdown()
  191. {
  192. lua_close(_L);
  193. }
  194. }
  195. }
  196. }