HighScores.h 2.7 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #ifndef ROCKETINVADERSHIGHSCORES_H
  28. #define ROCKETINVADERSHIGHSCORES_H
  29. #include <Rocket/Controls/DataSource.h>
  30. #include <Rocket/Core/Types.h>
  31. const int NUM_SCORES = 10;
  32. class HighScores : public Rocket::Controls::DataSource
  33. {
  34. public:
  35. static void Initialise();
  36. static void Shutdown();
  37. void GetRow(Rocket::Core::StringList& row, const Rocket::Core::String& table, int row_index, const Rocket::Core::StringList& columns);
  38. int GetNumRows(const Rocket::Core::String& table);
  39. static int GetHighScore();
  40. /// Two functions to add a score to the chart.
  41. /// Adds a full score, including a name. This won't prompt the user to enter their name.
  42. static void SubmitScore(const Rocket::Core::String& name, const Rocket::Core::Colourb& colour, int wave, int score);
  43. /// Adds a score, and causes an input field to appear to request the user for their name.
  44. static void SubmitScore(const Rocket::Core::Colourb& colour, int wave, int score);
  45. /// Sets the name of the last player to submit their score.
  46. static void SubmitName(const Rocket::Core::String& name);
  47. private:
  48. HighScores();
  49. ~HighScores();
  50. static HighScores* instance;
  51. void SubmitScore(const Rocket::Core::String& name, const Rocket::Core::Colourb& colour, int wave, int score, bool name_required);
  52. void LoadScores();
  53. void SaveScores();
  54. struct Score
  55. {
  56. Rocket::Core::String name;
  57. bool name_required;
  58. Rocket::Core::Colourb colour;
  59. int score;
  60. int wave;
  61. };
  62. Score scores[NUM_SCORES];
  63. };
  64. #endif