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- #include "precompiled.h"
- #include "ContextDocumentsProxy.h"
- #include <Rocket/Core/ElementDocument.h>
- namespace Rocket {
- namespace Core {
- namespace Lua {
- typedef Rocket::Core::ElementDocument Document;
- int ContextDocumentsProxy__index(lua_State* L)
- {
- /*the table obj and the missing key are currently on the stack(index 1 & 2) as defined by the Lua language*/
- int type = lua_type(L,2);
- if(type == LUA_TNUMBER || type == LUA_TSTRING) //only valid key types
- {
- ContextDocumentsProxy* proxy = LuaType<ContextDocumentsProxy>::check(L,1);
- Document* ret = NULL;
- if(type == LUA_TSTRING)
- ret = proxy->owner->GetDocument(luaL_checkstring(L,2));
- else
- ret = proxy->owner->GetDocument(luaL_checkint(L,2));
- LuaType<Document>::push(L,ret,false);
- return 1;
- }
- else
- return LuaType<ContextDocumentsProxy>::index(L);
-
- }
- //method
- int ContextDocumentsProxyGetTable(lua_State* L, ContextDocumentsProxy* obj)
- {
- Context* cont = obj->owner;
- Element* root = cont->GetRootElement();
- lua_newtable(L);
- int tableindex = lua_gettop(L);
- for(int i = 0; i < root->GetNumChildren(); i++)
- {
- Document* doc = root->GetChild(i)->GetOwnerDocument();
- if(doc == NULL)
- continue;
- LuaType<Document>::push(L,doc);
- lua_pushvalue(L,-1); //put it on the stack twice, since we assign it to
- //both a string and integer index
- lua_setfield(L, tableindex,doc->GetId().CString());
- lua_rawseti(L,tableindex,i);
- }
- lua_settop(L,tableindex); //to make sure
- return 1;
- }
- RegType<ContextDocumentsProxy> ContextDocumentsProxyMethods[] =
- {
- LUAMETHOD(ContextDocumentsProxy,GetTable)
- { NULL, NULL },
- };
- luaL_reg ContextDocumentsProxyGetters[] =
- {
- { NULL, NULL },
- };
- luaL_reg ContextDocumentsProxySetters[] =
- {
- { NULL, NULL },
- };
- }
- }
- }
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