Shell.h 3.1 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #ifndef ROCKETSHELL_H
  28. #define ROCKETSHELL_H
  29. #include <Rocket/Core/Types.h>
  30. #include <Rocket/Core/SystemInterface.h>
  31. #ifdef ROCKET_PLATFORM_WIN32
  32. #define PATH_SEPARATOR ";"
  33. #else
  34. #define PATH_SEPARATOR ":"
  35. #endif
  36. /**
  37. Shell functions for creating windows, attaching OpenGL and handling input in a platform independent way.
  38. @author Lloyd Weehuizen
  39. */
  40. class Shell
  41. {
  42. public:
  43. /// Initialise the shell.
  44. /// @param[in] path The path (relative to the current working directory) of the application's working directory.
  45. static bool Initialise(const Rocket::Core::String& path);
  46. /// Shutdown the shell.
  47. static void Shutdown();
  48. /// Loads the default fonts from the given path.
  49. static void LoadFonts(const char* directory);
  50. /// Returns the path to the application's executable.
  51. static const Rocket::Core::String& GetExecutablePath();
  52. /// Open a platform specific window, optionally initialising an OpenGL context on it.
  53. /// @param[in] title Title of the window.
  54. /// @param[in] attach_opengl Attach and opengl context to the window.
  55. static bool OpenWindow(const char* title, bool attach_opengl);
  56. /// Close the active window.
  57. static void CloseWindow();
  58. /// Returns a platform-dependent handle to the window.
  59. static void* GetWindowHandle();
  60. /// Flips the OpenGL buffers.
  61. static void FlipBuffers();
  62. /// Run the event loop, calling the idle function every frame.
  63. typedef void (*ShellIdleFunction)();
  64. static void EventLoop(ShellIdleFunction idle_function);
  65. static void RequestExit();
  66. /// Display an error message.
  67. static void DisplayError(const char* fmt, ...);
  68. /// Log a message to the debugger.
  69. static void Log(const char* fmt, ...);
  70. /// Get the number of seconds that have passed since shell startup.
  71. static float GetElapsedTime();
  72. private:
  73. static Rocket::Core::String executable_path;
  74. };
  75. #include "ShellRenderInterfaceOpenGL.h"
  76. #include "ShellSystemInterface.h"
  77. #endif