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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef ROCKETCOREPROPERTYDICTIONARY_H
- #define ROCKETCOREPROPERTYDICTIONARY_H
- #include "Header.h"
- #include "Property.h"
- namespace Rocket {
- namespace Core {
- typedef std::map< String, Property > PropertyMap;
- /**
- A dictionary to property names to values.
- @author Peter Curry
- */
- class ROCKETCORE_API PropertyDictionary
- {
- public:
- PropertyDictionary();
- ~PropertyDictionary();
- /// Sets a property on the dictionary. Any existing property with a similar name will be overwritten.
- /// @param[in] name The name of the property to add.
- /// @param[in] property The value of the new property.
- void SetProperty(const String& name, const Property& property);
- /// Removes a property from the dictionary, if it exists.
- /// @param[in] name The name of the property to remove.
- void RemoveProperty(const String& name);
- /// Returns the value of the property with the requested name, if one exists.
- /// @param[in] name The name of the desired property.
- const Property* GetProperty(const String& name) const;
- /// Returns the number of properties in the dictionary.
- /// @return The number of properties in the dictionary.
- int GetNumProperties() const;
- /// Returns the map of properties in the dictionary.
- /// @return The property map.
- const PropertyMap& GetProperties() const;
- /// Imports into the dictionary, and optionally defines the specificity of, potentially
- /// un-specified properties. In the case of name conflicts, the incoming properties will
- /// overwrite the existing properties if their specificity (or their forced specificity)
- /// are at least equal.
- /// @param[in] property_dictionary The properties to import.
- /// @param[in] specificity The specificity for all incoming properties. If this is not specified, the properties will keep their original specificity.
- void Import(const PropertyDictionary& property_dictionary, int specificity = -1);
- /// Merges the contents of another fully-specified property dictionary with this one.
- /// Properties defined in the new dictionary will overwrite those with the same name as
- /// appropriate.
- /// @param[in] property_dictionary The dictionary to merge.
- /// @param[in] specificity_offset The specificities of all incoming properties will be offset by this value.
- void Merge(const PropertyDictionary& property_dictionary, int specificity_offset = 0);
- private:
- // Sets a property on the dictionary and its specificity if there is no name conflict, or its
- // specificity (given by the parameter, not read from the property itself) is at least equal to
- // the specificity of the conflicting property.
- void SetProperty(const String& name, const Rocket::Core::Property& property, int specificity);
- PropertyMap properties;
- };
- }
- }
- #endif
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