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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- // Default constructor.
- template < typename Type >
- Vector2< Type >::Vector2()
- {
- }
- // Initialising constructor.
- template < typename Type >
- Vector2< Type >::Vector2(Type _x, Type _y)
- {
- x = _x;
- y = _y;
- }
- // Returns the magnitude of the vector.
- template < typename Type >
- float Vector2< Type >::Magnitude() const
- {
- float squared_magnitude = (float) SquaredMagnitude();
- if (Math::IsZero(squared_magnitude))
- return 0;
- return Math::SquareRoot(squared_magnitude);
- }
- // Returns the squared magnitude of the vector.
- template < typename Type >
- Type Vector2< Type >::SquaredMagnitude() const
- {
- return x * x +
- y * y;
- }
- // Generates a normalised vector from this vector.
- template < typename Type >
- Vector2< Type > Vector2< Type >::Normalise() const
- {
- float magnitude = Magnitude();
- if (Math::IsZero(magnitude))
- return *this;
- return *this / magnitude;
- }
- // Computes the dot-product between this vector and another.
- template < typename Type >
- Type Vector2< Type >::DotProduct(const Vector2< Type >& rhs) const
- {
- return x * rhs.x +
- y * rhs.y;
- }
- // Returns this vector rotated around the origin.
- template < typename Type >
- Vector2< Type > Vector2< Type >::Rotate(float theta) const
- {
- float cos_theta = Math::Cos(theta);
- float sin_theta = Math::Sin(theta);
- return Vector2< Type >(((Type)(cos_theta * x - sin_theta * y)),
- ((Type)(sin_theta * x + cos_theta * y)));
- }
- // Returns the negation of this vector.
- template < typename Type >
- Vector2< Type > Vector2< Type >::operator-() const
- {
- return Vector2(-x, -y);
- }
- // Returns the sum of this vector and another.
- template < typename Type >
- Vector2< Type > Vector2< Type >::operator+(const Vector2< Type >& rhs) const
- {
- return Vector2< Type >(x + rhs.x, y + rhs.y);
- }
- // Returns the result of subtracting another vector from this vector.
- template < typename Type >
- Vector2< Type > Vector2< Type >::operator-(const Vector2< Type >& rhs) const
- {
- return Vector2(x - rhs.x, y - rhs.y);
- }
- // Returns the result of multiplying this vector by a scalar.
- template < typename Type >
- Vector2< Type > Vector2< Type >::operator*(Type rhs) const
- {
- return Vector2(x * rhs, y * rhs);
- }
- // Returns the result of dividing this vector by a scalar.
- template < typename Type >
- Vector2< Type > Vector2< Type >::operator/(Type rhs) const
- {
- return Vector2(x / rhs, y / rhs);
- }
- // Adds another vector to this in-place.
- template < typename Type >
- Vector2< Type >& Vector2< Type >::operator+=(const Vector2& rhs)
- {
- x += rhs.x;
- y += rhs.y;
- return *this;
- }
- // Subtracts another vector from this in-place.
- template < typename Type >
- Vector2< Type >& Vector2< Type >::operator-=(const Vector2& rhs)
- {
- x -= rhs.x;
- y -= rhs.y;
- return *this;
- }
- // Scales this vector in-place.
- template < typename Type >
- Vector2< Type >& Vector2< Type >::operator*=(const Type& rhs)
- {
- x *= rhs;
- y *= rhs;
- return *this;
- }
- // Scales this vector in-place by the inverse of a value.
- template < typename Type >
- Vector2< Type >& Vector2< Type >::operator/=(const Type& rhs)
- {
- x /= rhs;
- y /= rhs;
- return *this;
- }
- // Equality operator.
- template < typename Type >
- bool Vector2< Type >::operator==(const Vector2& rhs) const
- {
- return (x == rhs.x && y == rhs.y);
- }
- // Inequality operator.
- template < typename Type >
- bool Vector2< Type >::operator!=(const Vector2& rhs) const
- {
- return (x != rhs.x || y != rhs.y);
- }
- // Auto-cast operator.
- template < typename Type >
- Vector2< Type >::operator const Type*() const
- {
- return &x;
- }
- // Constant auto-cast operator.
- template < typename Type >
- Vector2< Type >::operator Type*()
- {
- return &x;
- }
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