ShellRenderInterfaceOpenGL.h 4.3 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #ifndef ROCKETSHELLRENDERINTERFACEOPENGL_H
  28. #define ROCKETSHELLRENDERINTERFACEOPENGL_H
  29. #include "Rocket/Core/RenderInterface.h"
  30. #include "ShellOpenGL.h"
  31. /**
  32. Low level OpenGL render interface for Rocket
  33. @author Peter Curry
  34. */
  35. #if defined(ROCKET_PLATFORM_LINUX)
  36. struct __X11NativeWindowData
  37. {
  38. Window window;
  39. Display *display;
  40. XVisualInfo *visual_info;
  41. };
  42. #endif
  43. class ShellRenderInterfaceOpenGL : public Rocket::Core::RenderInterface, public ShellRenderInterfaceExtensions
  44. {
  45. public:
  46. ShellRenderInterfaceOpenGL();
  47. /// Called by Rocket when it wants to render geometry that it does not wish to optimise.
  48. virtual void RenderGeometry(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, int num_indices, Rocket::Core::TextureHandle texture, const Rocket::Core::Vector2f& translation);
  49. /// Called by Rocket when it wants to compile geometry it believes will be static for the forseeable future.
  50. virtual Rocket::Core::CompiledGeometryHandle CompileGeometry(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, int num_indices, Rocket::Core::TextureHandle texture);
  51. /// Called by Rocket when it wants to render application-compiled geometry.
  52. virtual void RenderCompiledGeometry(Rocket::Core::CompiledGeometryHandle geometry, const Rocket::Core::Vector2f& translation);
  53. /// Called by Rocket when it wants to release application-compiled geometry.
  54. virtual void ReleaseCompiledGeometry(Rocket::Core::CompiledGeometryHandle geometry);
  55. /// Called by Rocket when it wants to enable or disable scissoring to clip content.
  56. virtual void EnableScissorRegion(bool enable);
  57. /// Called by Rocket when it wants to change the scissor region.
  58. virtual void SetScissorRegion(int x, int y, int width, int height);
  59. /// Called by Rocket when a texture is required by the library.
  60. virtual bool LoadTexture(Rocket::Core::TextureHandle& texture_handle, Rocket::Core::Vector2i& texture_dimensions, const Rocket::Core::String& source);
  61. /// Called by Rocket when a texture is required to be built from an internally-generated sequence of pixels.
  62. virtual bool GenerateTexture(Rocket::Core::TextureHandle& texture_handle, const Rocket::Core::byte* source, const Rocket::Core::Vector2i& source_dimensions);
  63. /// Called by Rocket when a loaded texture is no longer required.
  64. virtual void ReleaseTexture(Rocket::Core::TextureHandle texture_handle);
  65. // ShellRenderInterfaceExtensions
  66. virtual void SetViewport(int width, int height);
  67. virtual void SetContext(void *context);
  68. virtual bool AttachToNative(void *nativeWindow);
  69. virtual void DetachFromNative(void);
  70. virtual void PrepareRenderBuffer(void);
  71. virtual void PresentRenderBuffer(void);
  72. protected:
  73. int m_width;
  74. int m_height;
  75. void *m_rocket_context;
  76. #if defined(ROCKET_PLATFORM_MACOSX)
  77. AGLContext gl_context;
  78. #elif defined(ROCKET_PLATFORM_LINUX)
  79. struct __X11NativeWindowData nwData;
  80. GLXContext gl_context;
  81. #elif defined(ROCKET_PLATFORM_WIN32)
  82. HWND window_handle;
  83. HDC device_context;
  84. HGLRC render_context;
  85. #else
  86. #error Platform is undefined, this must be resolved so gl_context is usable.
  87. #endif
  88. };
  89. #endif