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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef ROCKETCOREDECORATORTILED_H
- #define ROCKETCOREDECORATORTILED_H
- #include "../../Include/Rocket/Core/Decorator.h"
- #include "../../Include/Rocket/Core/Vertex.h"
- namespace Rocket {
- namespace Core {
- struct Texture;
- /**
- Base class for tiled decorators.
- @author Peter Curry
- */
- class DecoratorTiled : public Decorator
- {
- public:
- DecoratorTiled();
- virtual ~DecoratorTiled();
- /**
- Stores the repetition mode for a tile, for when it is rendered on a surface that is a
- different size than itself.
- */
- enum TileRepeatMode
- {
- STRETCH = 0, // Stretches a single tile across the required surface.
- CLAMP_STRETCH = 1, // Clamps the tile to the upper left, stretching the tile inwards to fit into the element if it is too small.
- CLAMP_TRUNCATE = 2, // Clamps the tile to the upper left, truncating the tile to fit into the element if it is too small.
- REPEAT_STRETCH = 3, // Repeats the tile, stretching the final tile inwards.
- REPEAT_TRUNCATE = 4, // Repeats the tile, truncating the final tile.
- };
- /**
- Stores the orientation of a tile.
- */
- enum TileOrientation
- {
- ROTATE_0_CW = 0, // Rotated zero degrees clockwise.
- ROTATE_90_CW = 1, // Rotated 90 degrees clockwise.
- ROTATE_180_CW = 2, // Rotated 180 degrees clockwise.
- ROTATE_270_CW = 3, // Rotated 270 degrees clockwise.
- FLIP_HORIZONTAL = 4, // Flipped horizontally.
- FLIP_VERTICAL = 5 // Flipped vertically.
- };
- /**
- Structure for storing the different tiles the tiled decorator uses internally over its
- surface.
- @author Peter Curry
- */
- struct Tile
- {
- /// Constructs the tile with safe default values.
- Tile();
- /// Calculates the tile's dimensions from the texture and texture coordinates.
- void CalculateDimensions(Element* element, const Texture& texture);
- /// Get this tile's dimensions.
- Vector2f GetDimensions(Element* element);
- /// Generates geometry to render this tile across a surface.
- /// @param[out] vertices The array to store the generated vertex data.
- /// @param[out] indices The array to store the generated index data.
- /// @param[in] element The element hosting the decorator.
- /// @param[in] surface_origin The starting point of the first tile to generate.
- /// @param[in] surface_dimensions The dimensions of the surface to be tiled.
- /// @param[in] tile_dimensions The dimensions to render this tile at.
- void GenerateGeometry(std::vector< Vertex >& vertices, std::vector< int >& indices, Element* element, const Vector2f& surface_origin, const Vector2f& surface_dimensions, const Vector2f& tile_dimensions) const;
- struct TileData
- {
- Vector2f dimensions;
- Vector2f texcoords[2];
- };
- typedef std::map< RenderInterface*, TileData > TileDataMap;
- int texture_index;
- Vector2f texcoords[2];
- bool texcoords_absolute[2][2];
- mutable TileDataMap data;
- TileRepeatMode repeat_mode;
- TileOrientation orientation;
- };
- protected:
- /// Scales a tile dimensions by a fixed value along one axis.
- /// @param tile_dimensions[in, out] The tile dimensions to scale.
- /// @param axis_value[in] The fixed value to scale against.
- /// @param axis[in] The axis to scale against; either 0 (for x) or 1 (for y).
- void ScaleTileDimensions(Vector2f& tile_dimensions, float axis_value, int axis);
- };
- }
- }
- #endif
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