DecoratorTiledHorizontal.cpp 5.9 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #include "precompiled.h"
  28. #include "DecoratorTiledHorizontal.h"
  29. #include "../../Include/Rocket/Core/Element.h"
  30. #include "../../Include/Rocket/Core/Geometry.h"
  31. #include "../../Include/Rocket/Core/Texture.h"
  32. namespace Rocket {
  33. namespace Core {
  34. struct DecoratorTiledHorizontalData
  35. {
  36. DecoratorTiledHorizontalData(Element* host_element)
  37. {
  38. for (int i = 0; i < 3; ++i)
  39. geometry[i] = new Geometry(host_element);
  40. }
  41. ~DecoratorTiledHorizontalData()
  42. {
  43. for (int i = 0; i < 3; ++i)
  44. delete geometry[i];
  45. }
  46. Geometry* geometry[3];
  47. };
  48. DecoratorTiledHorizontal::DecoratorTiledHorizontal()
  49. {
  50. }
  51. DecoratorTiledHorizontal::~DecoratorTiledHorizontal()
  52. {
  53. }
  54. // Initialises the tiles for the decorator.
  55. bool DecoratorTiledHorizontal::Initialise(const Tile* _tiles, const String* _texture_names, const String* _rcss_paths)
  56. {
  57. // Load the textures.
  58. for (int i = 0; i < 3; i++)
  59. {
  60. if (!_texture_names[i].Empty())
  61. {
  62. tiles[i] = _tiles[i];
  63. tiles[i].texture_index = LoadTexture(_texture_names[i], _rcss_paths[i]);
  64. if (tiles[i].texture_index < 0)
  65. return false;
  66. }
  67. else
  68. tiles[i].texture_index = -1;
  69. }
  70. // If only one side of the decorator has been configured, then mirror the texture for the other side.
  71. if (tiles[LEFT].texture_index == -1 && tiles[RIGHT].texture_index > -1)
  72. {
  73. tiles[LEFT] = tiles[RIGHT];
  74. tiles[LEFT].orientation = FLIP_HORIZONTAL;
  75. }
  76. else if (tiles[RIGHT].texture_index == -1 && tiles[LEFT].texture_index > -1)
  77. {
  78. tiles[RIGHT] = tiles[LEFT];
  79. tiles[RIGHT].orientation = FLIP_HORIZONTAL;
  80. }
  81. else if (tiles[LEFT].texture_index == -1 && tiles[RIGHT].texture_index == -1)
  82. return false;
  83. if (tiles[CENTRE].texture_index == -1)
  84. return false;
  85. return true;
  86. }
  87. // Called on a decorator to generate any required per-element data for a newly decorated element.
  88. DecoratorDataHandle DecoratorTiledHorizontal::GenerateElementData(Element* element)
  89. {
  90. // Initialise the tiles for this element.
  91. for (int i = 0; i < 3; i++)
  92. tiles[i].CalculateDimensions(element, *(GetTexture(tiles[i].texture_index)));
  93. DecoratorTiledHorizontalData* data = new DecoratorTiledHorizontalData(element);
  94. Vector2f padded_size = element->GetBox().GetSize(Box::PADDING);
  95. Vector2f left_dimensions = tiles[LEFT].GetDimensions(element);
  96. Vector2f right_dimensions = tiles[RIGHT].GetDimensions(element);
  97. Vector2f centre_dimensions = tiles[CENTRE].GetDimensions(element);
  98. // Scale the tile sizes by the height scale.
  99. ScaleTileDimensions(left_dimensions, padded_size.y, 1);
  100. ScaleTileDimensions(right_dimensions, padded_size.y, 1);
  101. ScaleTileDimensions(centre_dimensions, padded_size.y, 1);
  102. // Shrink the x-sizes on the left and right tiles if necessary.
  103. if (padded_size.x < left_dimensions.x + right_dimensions.x)
  104. {
  105. float minimum_width = left_dimensions.x + right_dimensions.x;
  106. left_dimensions.x = padded_size.x * (left_dimensions.x / minimum_width);
  107. right_dimensions.x = padded_size.x * (right_dimensions.x / minimum_width);
  108. }
  109. // Generate the geometry for the left tile.
  110. tiles[LEFT].GenerateGeometry(data->geometry[tiles[LEFT].texture_index]->GetVertices(), data->geometry[tiles[LEFT].texture_index]->GetIndices(), element, Vector2f(0, 0), left_dimensions, left_dimensions);
  111. // Generate the geometry for the centre tiles.
  112. tiles[CENTRE].GenerateGeometry(data->geometry[tiles[CENTRE].texture_index]->GetVertices(), data->geometry[tiles[CENTRE].texture_index]->GetIndices(), element, Vector2f(left_dimensions.x, 0), Vector2f(padded_size.x - (left_dimensions.x + right_dimensions.x), centre_dimensions.y), centre_dimensions);
  113. // Generate the geometry for the right tile.
  114. tiles[RIGHT].GenerateGeometry(data->geometry[tiles[RIGHT].texture_index]->GetVertices(), data->geometry[tiles[RIGHT].texture_index]->GetIndices(), element, Vector2f(padded_size.x - right_dimensions.x, 0), right_dimensions, right_dimensions);
  115. // Set the textures on the geometry.
  116. const Texture* texture = NULL;
  117. int texture_index = 0;
  118. while ((texture = GetTexture(texture_index)) != NULL)
  119. data->geometry[texture_index++]->SetTexture(texture);
  120. return reinterpret_cast<DecoratorDataHandle>(data);
  121. }
  122. // Called to release element data generated by this decorator.
  123. void DecoratorTiledHorizontal::ReleaseElementData(DecoratorDataHandle element_data)
  124. {
  125. delete reinterpret_cast< DecoratorTiledHorizontalData* >(element_data);
  126. }
  127. // Called to render the decorator on an element.
  128. void DecoratorTiledHorizontal::RenderElement(Element* element, DecoratorDataHandle element_data)
  129. {
  130. Vector2f translation = element->GetAbsoluteOffset(Box::PADDING);
  131. DecoratorTiledHorizontalData* data = reinterpret_cast< DecoratorTiledHorizontalData* >(element_data);
  132. for (int i = 0; i < 3; i++)
  133. data->geometry[i]->Render(translation);
  134. }
  135. }
  136. }