| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596 |
- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "precompiled.h"
- #include "DecoratorTiledInstancer.h"
- #include "../../Include/Rocket/Core/PropertyDefinition.h"
- namespace Rocket {
- namespace Core {
- DecoratorTiledInstancer::~DecoratorTiledInstancer()
- {
- }
- // Adds the property declarations for a tile.
- void DecoratorTiledInstancer::RegisterTileProperty(const String& name, bool register_repeat_modes)
- {
- RegisterProperty(String(32, "%s-src", name.CString()), "").AddParser("string");
- RegisterProperty(String(32, "%s-s-begin", name.CString()), "0").AddParser("number");
- RegisterProperty(String(32, "%s-s-end", name.CString()), "1").AddParser("number");
- RegisterProperty(String(32, "%s-t-begin", name.CString()), "0").AddParser("number");
- RegisterProperty(String(32, "%s-t-end", name.CString()), "1").AddParser("number");
- RegisterShorthand(String(32, "%s-s", name.CString()), String(64, "%s-s-begin, %s-s-end", name.CString(), name.CString()));
- RegisterShorthand(String(32, "%s-t", name.CString()), String(64, "%s-t-begin, %s-t-end", name.CString(), name.CString()));
- if (register_repeat_modes)
- {
- RegisterProperty(String(32, "%s-repeat", name.CString()), "stretch")
- .AddParser("keyword", "stretch, clamp-stretch, clamp-truncate, repeat-stretch, repeat-truncate");
- RegisterShorthand(name, String(256, "%s-src, %s-repeat, %s-s-begin, %s-t-begin, %s-s-end, %s-t-end", name.CString(), name.CString(), name.CString(), name.CString(), name.CString(), name.CString()));
- }
- else
- RegisterShorthand(name, String(256, "%s-src, %s-s-begin, %s-t-begin, %s-s-end, %s-t-end", name.CString(), name.CString(), name.CString(), name.CString(), name.CString()));
- }
- // Retrieves all the properties for a tile from the property dictionary.
- void DecoratorTiledInstancer::GetTileProperties(DecoratorTiled::Tile& tile, String& texture_name, String& rcss_path, const PropertyDictionary& properties, const String& name)
- {
- LoadTexCoord(properties, String(32, "%s-s-begin", name.CString()), tile.texcoords[0].x, tile.texcoords_absolute[0][0]);
- LoadTexCoord(properties, String(32, "%s-t-begin", name.CString()), tile.texcoords[0].y, tile.texcoords_absolute[0][1]);
- LoadTexCoord(properties, String(32, "%s-s-end", name.CString()), tile.texcoords[1].x, tile.texcoords_absolute[1][0]);
- LoadTexCoord(properties, String(32, "%s-t-end", name.CString()), tile.texcoords[1].y, tile.texcoords_absolute[1][1]);
- const Property* repeat_property = properties.GetProperty(String(32, "%s-repeat", name.CString()));
- if (repeat_property != NULL)
- tile.repeat_mode = (DecoratorTiled::TileRepeatMode) repeat_property->value.Get< int >();
- const Property* texture_property = properties.GetProperty(String(32, "%s-src", name.CString()));
- texture_name = texture_property->Get< String >();
- rcss_path = texture_property->source;
- }
- // Loads a single texture coordinate value from the properties.
- void DecoratorTiledInstancer::LoadTexCoord(const PropertyDictionary& properties, const String& name, float& tex_coord, bool& tex_coord_absolute)
- {
- const Property* property = properties.GetProperty(name);
- if (property == NULL)
- return;
- tex_coord = property->value.Get< float >();
- if (property->unit == Property::PX)
- tex_coord_absolute = true;
- else
- {
- tex_coord_absolute = false;
- if (property->unit == Property::PERCENT)
- tex_coord *= 0.01f;
- }
- }
- }
- }
|