LuaElementInstancer.h 2.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364
  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #ifndef ROCKETCORELUALUAELEMENTINSTANCER_H
  28. #define ROCKETCORELUALUAELEMENTINSTANCER_H
  29. #include <Rocket/Core/Element.h>
  30. #include <Rocket/Core/ElementInstancer.h>
  31. #include <Rocket/Core/Lua/lua.hpp>
  32. namespace Rocket {
  33. namespace Core {
  34. namespace Lua {
  35. class LuaElementInstancer : public Rocket::Core::ElementInstancer
  36. {
  37. public:
  38. LuaElementInstancer(lua_State* L);
  39. /// Instances an element given the tag name and attributes.
  40. /// @param[in] parent The element the new element is destined to be parented to.
  41. /// @param[in] tag The tag of the element to instance.
  42. /// @param[in] attributes Dictionary of attributes.
  43. virtual Element* InstanceElement(Element* parent, const String& tag, const XMLAttributes& attributes);
  44. /// Releases an element instanced by this instancer.
  45. /// @param[in] element The element to release.
  46. virtual void ReleaseElement(Element* element);
  47. /// Release the instancer.
  48. virtual void Release();
  49. int ref_InstanceElement;
  50. //Pushes on to the top of the stack the table named EVENTINSTNACERFUNCTIONS
  51. void PushFunctionsTable(lua_State* L);
  52. };
  53. }
  54. }
  55. }
  56. #endif