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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef ROCKETCORELUALUAELEMENTINSTANCER_H
- #define ROCKETCORELUALUAELEMENTINSTANCER_H
- #include <Rocket/Core/Element.h>
- #include <Rocket/Core/ElementInstancer.h>
- #include <Rocket/Core/Lua/lua.hpp>
- namespace Rocket {
- namespace Core {
- namespace Lua {
- class LuaElementInstancer : public Rocket::Core::ElementInstancer
- {
- public:
- LuaElementInstancer(lua_State* L);
- /// Instances an element given the tag name and attributes.
- /// @param[in] parent The element the new element is destined to be parented to.
- /// @param[in] tag The tag of the element to instance.
- /// @param[in] attributes Dictionary of attributes.
- virtual Element* InstanceElement(Element* parent, const String& tag, const XMLAttributes& attributes);
- /// Releases an element instanced by this instancer.
- /// @param[in] element The element to release.
- virtual void ReleaseElement(Element* element);
- /// Release the instancer.
- virtual void Release();
- int ref_InstanceElement;
- //Pushes on to the top of the stack the table named EVENTINSTNACERFUNCTIONS
- void PushFunctionsTable(lua_State* L);
- };
- }
- }
- }
- #endif
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