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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef ROCKETCORESTYLESHEETNODE_H
- #define ROCKETCORESTYLESHEETNODE_H
- #include "../../Include/Rocket/Core/PropertyDictionary.h"
- #include "../../Include/Rocket/Core/StyleSheet.h"
- #include "../../Include/Rocket/Core/Types.h"
- namespace Rocket {
- namespace Core {
- class StyleSheetNodeSelector;
- typedef std::map< StringList, PropertyDictionary > PseudoClassPropertyMap;
- /**
- A style sheet is composed of a tree of nodes.
- @author Pete / Lloyd
- */
- class StyleSheetNode
- {
- public:
- enum NodeType
- {
- TAG = 0,
- CLASS,
- ID,
- PSEUDO_CLASS,
- STRUCTURAL_PSEUDO_CLASS,
- NUM_NODE_TYPES, // only counts the listed node types
- ROOT // special node type we don't keep in a list
- };
- /// Constructs a generic style-sheet node.
- StyleSheetNode(const String& name, NodeType type, StyleSheetNode* parent = NULL);
- /// Constructs a structural style-sheet node.
- StyleSheetNode(const String& name, StyleSheetNode* parent, StyleSheetNodeSelector* selector, int a, int b);
- ~StyleSheetNode();
- /// Writes the style sheet node (and all ancestors) into the stream.
- void Write(Stream* stream);
- /// Merges an entire tree hierarchy into our hierarchy.
- bool MergeHierarchy(StyleSheetNode* node, int specificity_offset = 0);
- /// Builds up a style sheet's index recursively.
- void BuildIndex(StyleSheet::NodeIndex& styled_index, StyleSheet::NodeIndex& complete_index);
- /// Returns the name of this node.
- const String& GetName() const;
- /// Returns the specificity of this node.
- int GetSpecificity() const;
- /// Imports properties from a single rule definition into the node's properties and sets the
- /// appropriate specificity on them. Any existing attributes sharing a key with a new attribute
- /// will be overwritten if they are of a lower specificity.
- /// @param[in] properties The properties to import.
- /// @param[in] rule_specificity The specificity of the importing rule.
- void ImportProperties(const PropertyDictionary& properties, int rule_specificity);
- /// Merges properties from another node (ie, with potentially differing specificities) into the
- /// node's properties. Any existing properties sharing a key with a new attribute will be
- /// overwritten if they are of a lower specificity.
- /// @param[in] properties The properties to merge with this node's.
- /// @param[in] rule_specificity_offset The offset of the importing properties' specificities.
- void MergeProperties(const PropertyDictionary& properties, int rule_specificity_offset);
- /// Returns the node's default properties.
- const PropertyDictionary& GetProperties() const;
- /// Merges the properties of all of the pseudo-classes of this style sheet node into a single map.
- /// @param pseudo_class_properties[out] The dictionary to fill with the pseudo-class properties.
- void GetPseudoClassProperties(PseudoClassPropertyMap& pseudo_class_properties) const;
- /// Adds to a list the names of this node's pseudo-classes which are deemed volatile; that is, which will
- /// potentially affect child node's element definition if set or unset.
- /// @param volatile_pseudo_classes[out] The list of volatile pseudo-classes.
- bool GetVolatilePseudoClasses(PseudoClassList& volatile_pseudo_classes) const;
- /// Returns a direct child node of this node of the requested type.
- /// @param name The name of the child node to fetch.
- /// @param type The type of node to fetch; this must be one of either TAG, CLASS, ID, PSEUDO_CLASS or PSEUDO_CLASS_STRUCTURAL.
- /// @param create If set to true, the node will be created if it doesn't exist.
- StyleSheetNode* GetChildNode(const String& name, NodeType type, bool create = true);
- /// Returns true if this node is applicable to the given element, given its IDs, classes and heritage.
- bool IsApplicable(const Element* element) const;
- /// Appends all applicable non-tag descendants of this node into the given element list.
- void GetApplicableDescendants(std::vector< const StyleSheetNode* >& applicable_nodes, const Element* element) const;
- /// Returns true if this node employs a structural selector, and therefore generates element definitions that are
- /// sensitive to sibling changes.
- /// @return True if this node uses a structural selector.
- bool IsStructurallyVolatile(bool check_ancestors = true) const;
- private:
- // Constructs a structural pseudo-class child node.
- StyleSheetNode* CreateStructuralChild(const String& child_name);
- // Recursively builds up a list of all pseudo-classes branching from a single node.
- void GetPseudoClassProperties(PseudoClassPropertyMap& pseudo_class_properties, const StringList& ancestor_pseudo_classes);
- int CalculateSpecificity();
- // The parent of this node; is NULL for the root node.
- StyleSheetNode* parent;
- // The name and type.
- String name;
- NodeType type;
- // The complex selector for this node; only used for structural nodes.
- StyleSheetNodeSelector* selector;
- int a;
- int b;
- // A measure of specificity of this node; the attribute in a node with a higher value will override those of a
- // node with a lower value.
- int specificity;
- // The generic properties for this node.
- PropertyDictionary properties;
- // This node's child nodes, whether standard tagged children, or further derivations of this tag by ID or class.
- typedef std::map< String, StyleSheetNode* > NodeMap;
- NodeMap children[NUM_NODE_TYPES];
- };
- }
- }
- #endif
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