XMLNodeHandlerBody.cpp 2.7 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #include "precompiled.h"
  28. #include "XMLNodeHandlerBody.h"
  29. #include "XMLParseTools.h"
  30. #include "../../Include/Rocket/Core.h"
  31. namespace Rocket {
  32. namespace Core {
  33. XMLNodeHandlerBody::XMLNodeHandlerBody()
  34. {
  35. }
  36. XMLNodeHandlerBody::~XMLNodeHandlerBody()
  37. {
  38. }
  39. Element* XMLNodeHandlerBody::ElementStart(XMLParser* parser, const String& ROCKET_UNUSED_ASSERT_PARAMETER(name), const XMLAttributes& attributes)
  40. {
  41. ROCKET_UNUSED_ASSERT(name);
  42. ROCKET_ASSERT(name == "body");
  43. Element* element = parser->GetParseFrame()->element;
  44. // Check for and apply any template
  45. String template_name = attributes.Get<String>("template", "");
  46. if (!template_name.Empty())
  47. {
  48. element = XMLParseTools::ParseTemplate(element, template_name);
  49. }
  50. // Apply any attributes to the document
  51. ElementDocument* document = parser->GetParseFrame()->element->GetOwnerDocument();
  52. if (document)
  53. document->SetAttributes(&attributes);
  54. // Tell the parser to use the element handler for all children
  55. parser->PushDefaultHandler();
  56. return element;
  57. }
  58. bool XMLNodeHandlerBody::ElementEnd(XMLParser* ROCKET_UNUSED_PARAMETER(parser), const String& ROCKET_UNUSED_PARAMETER(name))
  59. {
  60. ROCKET_UNUSED(parser);
  61. ROCKET_UNUSED(name);
  62. return true;
  63. }
  64. bool XMLNodeHandlerBody::ElementData(XMLParser* parser, const String& data)
  65. {
  66. return Factory::InstanceElementText(parser->GetParseFrame()->element, data);
  67. }
  68. void XMLNodeHandlerBody::Release()
  69. {
  70. delete this;
  71. }
  72. }
  73. }