2
0

#WebRTC #networking #p2p #tcp #udp #rtcpeerconnection

Paul-Louis Ageneau c27cb4f8fe Merge pull request #446 from KangLin/master 4 жил өмнө
.github 52494f4855 Fixed dependabot following #367 4 жил өмнө
cmake 247bfb4c0a Added USE_SYSTEM_JUICE cmake option 4 жил өмнө
deps 826acbbd17 Merge branch 'v0.14' 4 жил өмнө
examples 1d07eba81f CMake: add find_package(Threads) in examples 4 жил өмнө
include d766b67661 Merge branch 'v0.14' 4 жил өмнө
pages a09cee7045 Reduced font size for pages 4 жил өмнө
src f4bdee09b4 Fixed synchronization in MediaChainableHandler 4 жил өмнө
test 788d1f5fb7 Updated TURN test to use iceTransportPolicy 4 жил өмнө
.clang-format 17f99252cd clang-format does not support python 5 жил өмнө
.editorconfig ea8cd06964 Converted web example to WebSocket signaling 5 жил өмнө
.gitignore b592e5fc09 Updated .gitignore for Python 4 жил өмнө
.gitmodules 4cf5f8356a Changed plog URL to https://github.com/SergiusTheBest/plog.git 4 жил өмнө
BUILDING.md f3f8ecfe3b Enhaned Readme and moved building instructions to BUILDING.md 4 жил өмнө
CMakeLists.txt 23d9c5a48c CMake: PRIVATE Threads::Threads 4 жил өмнө
DOC.md f801c2b8dd Added basic pages content 4 жил өмнө
Jamfile 6cea78c618 support finding openssl form homebrew on M1 Macs 4 жил өмнө
LICENSE f844c71e0f Initial commit 6 жил өмнө
Makefile ee37c9bae4 Fixed build with Makefile 4 жил өмнө
README.md 24122b8c01 Updated Readme 4 жил өмнө

README.md

libdatachannel - C/C++ WebRTC network library

libdatachannel is a standalone implementation of WebRTC Data Channels, WebRTC Media Transport, and WebSockets in C++17 with C bindings for POSIX platforms (including GNU/Linux, Android, and Apple macOS) and Microsoft Windows.

The library aims at being both straightforward and lightweight with minimal external dependencies, to enable direct connectivity between native applications and web browsers without the pain of importing Google's bloated reference library. The interface consists of somewhat simplified versions of the JavaScript WebRTC and WebSocket APIs present in browsers, in order to ease the design of cross-environment applications.

It can be compiled with multiple backends:

  • The security layer can be provided through OpenSSL or GnuTLS.
  • The connectivity for WebRTC can be provided through my ad-hoc ICE library libjuice as submodule or through libnice.

The WebRTC stack is fully compatible with browsers like Firefox and Chromium, see Compatibility below. Additionally, code using Data Channels and WebSockets from the library may be compiled as is to WebAssembly for browsers with datachannel-wasm.

libdatachannel is licensed under LGPLv2, see LICENSE.

libdatachannel is available on AUR and vcpkg.

Dependencies

Only GnuTLS or OpenSSL are necessary. Optionally, libnice can be selected as an alternative ICE backend instead of libjuice.

Submodules:

Building

See BUILDING.md for building instructions.

Examples

See examples for complete usage examples with signaling server (under GPLv2).

Additionnaly, you might want to have a look at the C API documentation.

Signal a PeerConnection

#include "rtc/rtc.hpp"
rtc::Configuration config;
config.iceServers.emplace_back("mystunserver.org:3478");

rtc::PeerConection pc(config);

pc.onLocalDescription([](rtc::Description sdp) {
    // Send the SDP to the remote peer
    MY_SEND_DESCRIPTION_TO_REMOTE(std::string(sdp));
});

pc.onLocalCandidate([](rtc::Candidate candidate) {
    // Send the candidate to the remote peer
    MY_SEND_CANDIDATE_TO_REMOTE(candidate.candidate(), candidate.mid());
});

MY_ON_RECV_DESCRIPTION_FROM_REMOTE([&pc](std::string sdp) {
    pc.setRemoteDescription(rtc::Description(sdp));
});

MY_ON_RECV_CANDIDATE_FROM_REMOTE([&pc](std::string candidate, std::string mid) {
    pc.addRemoteCandidate(rtc::Candidate(candidate, mid));
});

Observe the PeerConnection state

pc.onStateChange([](rtc::PeerConnection::State state) {
    std::cout << "State: " << state << std::endl;
});

pc.onGatheringStateChange([](rtc::PeerConnection::GatheringState state) {
    std::cout << "Gathering state: " << state << std::endl;
});

Create a DataChannel

auto dc = pc.createDataChannel("test");

dc->onOpen([]() {
    std::cout << "Open" << std::endl;
});

dc->onMessage([](std::variant<rtc::binary, rtc::string> message) {
    if (std::holds_alternative<rtc::string>(message)) {
        std::cout << "Received: " << get<rtc::string>(message) << std::endl;
    }
});

Receive a DataChannel

std::shared_ptr<rtc::DataChannel> dc;
pc.onDataChannel([&dc](std::shared_ptr<rtc::DataChannel> incoming) {
    dc = incoming;
    dc->send("Hello world!");
});

Open a WebSocket

rtc::WebSocket ws;

ws.onOpen([]() {
    std::cout << "WebSocket open" << std::endl;
});

ws.onMessage([](std::variant<rtc::binary, rtc::string> message) {
    if (std::holds_alternative<rtc::string>(message)) {
        std::cout << "WebSocket received: " << std::get<rtc::string>(message) << endl;
    }
});

ws.open("wss://my.websocket/service");

Compatibility

The library implements the following communication protocols:

WebRTC Data Channels and Media Transport

The library implements WebRTC Peer Connections with both Data Channels and Media Transport. Media transport is optional and can be disabled at compile time.

Protocol stack:

Features:

Note only SDP BUNDLE mode is supported for media multiplexing (RFC8843). The behavior is equivalent to the JSEP bundle-only policy: the library always negociates one unique network component, where SRTP media streams are multiplexed with SRTCP control packets (RFC5761) and SCTP/DTLS data traffic (RFC8261).

WebSocket

WebSocket is the protocol of choice for WebRTC signaling. The support is optional and can be disabled at compile time.

Protocol stack:

  • WebSocket protocol (RFC6455), client and server side
  • HTTP over TLS (RFC2818)

Features:

  • IPv6 and IPv4/IPv6 dual-stack support
  • Keepalive with ping/pong

External resources

Thanks

Thanks to Streamr for sponsoring this work!