Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Jérémie Dumas 1917b63220 Rince and repeat. 7 anni fa
.github 5066b5d253 Create pull_request_template.md (#931) 7 anni fa
cmake b580234968 Try to make Travis/AppVeyor happy. 7 anni fa
include 1917b63220 Rince and repeat. 7 anni fa
python b580234968 Try to make Travis/AppVeyor happy. 7 anni fa
tests 8bebcf827e Grrr. 7 anni fa
tutorial fbd4eb8457 Merge branch 'dev-delaunay-tests-attempt-2' of https://github.com/libigl/libigl into dev-intrinsic-delaunay 7 anni fa
.appveyor.yml 80b95c0aad Enable CGAL on Travis + AppVeyor. 7 anni fa
.gitignore 72f08a45b8 ignore tests data 7 anni fa
.mailmap 83eacd6100 mailmap test 11 anni fa
.travis.yml 67edc94c8a Fix CGAL tests + try Travis without python. 7 anni fa
CMakeLists.txt b580234968 Try to make Travis/AppVeyor happy. 7 anni fa
LICENSE.GPL 166ae80c7e strip copyrights 12 anni fa
LICENSE.MPL2 166ae80c7e strip copyrights 12 anni fa
README.md 76370d4525 ok, maybe one phrase 7 anni fa

README.md

libigl - A simple C++ geometry processing library

Build Status Build status

Documentation, tutorial, and instructions at https://libigl.github.io.