Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Alec Jacobson 2282ec8018 accelerated 2D winding number (and sdf in example) (#2522) пре 1 недеља
.github cd73f3a4f3 add templates for `planarize_quad_mesh` (#2512) пре 2 месеци
cmake 2282ec8018 accelerated 2D winding number (and sdf in example) (#2522) пре 1 недеља
docs 74160c4c1c sitemap xml; link to functions list пре 2 година
include 2282ec8018 accelerated 2D winding number (and sdf in example) (#2522) пре 1 недеља
tests 09e1598e6d Minimal AABB tree + SDFs + Variable Radius Offsets (#2490) пре 6 месеци
tutorial 2282ec8018 accelerated 2D winding number (and sdf in example) (#2522) пре 1 недеља
.gitattributes fe8e17c095 add gitattributes file (#2282) [ci skip] пре 2 година
.gitignore eee808949e info about header/static [ci skip] пре 2 година
.mailmap 83eacd6100 mailmap test пре 11 година
CMakeLists.txt 1c8c6d38ba Stay up to date with stable (#2300) пре 2 година
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LICENSE.MPL2 166ae80c7e strip copyrights пре 12 година
LibiglOptions.cmake.sample 02e0a1ba83 Separated png module from opengl, added unit test for png (#1693) [ci skip] пре 2 година
README.md 5ded7da086 Update README.md [ci skip] пре 2 година

README.md

libigl - A simple C++ geometry processing library

Documentation, tutorial, and instructions at https://libigl.github.io.

🆕 Doxygen Documentation
The latest version of libigl (v2.5.0) introduces doxygen generated detailed documentation