Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Alec Jacobson 7be097d585 missed __1:: (not in default build) 5 years ago
.github 225edb47b6 Fix typo + remove cmake warning. 5 years ago
cmake b35d97472d fix mosek to work with 9.2; fix mosek dynamic link via cmake 5 years ago
include 7be097d585 missed __1:: (not in default build) 5 years ago
tests b35d97472d fix mosek to work with 9.2; fix mosek dynamic link via cmake 5 years ago
tutorial dbba9ca921 copyleft::marching_cubes -> marching_cubes (#1666) 5 years ago
.gitignore 20924d62f1 blue noise tutorial entry 5 years ago
.mailmap 83eacd6100 mailmap test 11 years ago
CMakeLists.txt ea0515088e Add CMake file to sort targets into folders (#1383) 6 years ago
LICENSE.GPL 166ae80c7e strip copyrights 12 years ago
LICENSE.MPL2 166ae80c7e strip copyrights 12 years ago
README.md 3069260f07 Update README.md 5 years ago

README.md

libigl - A simple C++ geometry processing library

Documentation, tutorial, and instructions at https://libigl.github.io.