Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Alec Jacobson 7db992a7be fix constraint weirdness il y a 5 ans
.github 60ea43092c Add issue template for code compilation. il y a 5 ans
cmake 10dc1fd9f8 Merge pull request #1422 from vfonov/tinyply_reader_writer il y a 5 ans
include 7db992a7be fix constraint weirdness il y a 5 ans
tests 7ae4fb1fc1 Merge pull request #1487 from libigl/connected_components il y a 5 ans
tutorial 5c5eddcd55 exploded view of tetrahedral meshes il y a 5 ans
.gitignore 72f08a45b8 ignore tests data il y a 7 ans
.mailmap 83eacd6100 mailmap test il y a 11 ans
CMakeLists.txt ea0515088e Add CMake file to sort targets into folders (#1383) il y a 6 ans
LICENSE.GPL 166ae80c7e strip copyrights il y a 12 ans
LICENSE.MPL2 166ae80c7e strip copyrights il y a 12 ans
README.md 5239d12eb3 Update README.md (#1470) il y a 5 ans

README.md

libigl - A simple C++ geometry processing library

Documentation, tutorial, and instructions at https://libigl.github.io.