Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Alec Jacobson 7db992a7be fix constraint weirdness 5 years ago
.github 60ea43092c Add issue template for code compilation. 5 years ago
cmake 10dc1fd9f8 Merge pull request #1422 from vfonov/tinyply_reader_writer 5 years ago
include 7db992a7be fix constraint weirdness 5 years ago
tests 7ae4fb1fc1 Merge pull request #1487 from libigl/connected_components 5 years ago
tutorial 5c5eddcd55 exploded view of tetrahedral meshes 5 years ago
.gitignore 72f08a45b8 ignore tests data 7 years ago
.mailmap 83eacd6100 mailmap test 11 years ago
CMakeLists.txt ea0515088e Add CMake file to sort targets into folders (#1383) 6 years ago
LICENSE.GPL 166ae80c7e strip copyrights 12 years ago
LICENSE.MPL2 166ae80c7e strip copyrights 12 years ago
README.md 5239d12eb3 Update README.md (#1470) 5 years ago

README.md

libigl - A simple C++ geometry processing library

Documentation, tutorial, and instructions at https://libigl.github.io.