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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2016 Michael Rabinovich <[email protected]>
- // Copyright (C) 2017 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_EULER_CHARACTERISTIC_H
- #define IGL_EULER_CHARACTERISTIC_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- #include <Eigen/Sparse>
- #include <vector>
- namespace igl
- {
- /// Computes the Euler characteristic of a given mesh (V,F)
- ///
- /// χ = |V| - |E| + |F|
- ///
- /// For example,
- /// - a single triangle has 3 - 3 + 1 = 1
- /// - a tetrahedron has 4 - 6 + 4 = 2
- ///
- /// @param[in] F #F by dim list of mesh faces (must be triangles)
- /// @return An int containing the Euler characteristic
- ///
- /// \note There is [some confusion](https://github.com/libigl/libigl/issues/2249#issue-1863608449) over the standard definition of Euler
- /// characteristic. libigl's definition agrees with
- /// [wikipedia](https://en.wikipedia.org/wiki/Euler_characteristic) and [David
- /// Eppstein's
- /// proofs](https://www.ics.uci.edu/~eppstein/junkyard/euler/all.html).
- template <typename DerivedF>
- IGL_INLINE int euler_characteristic(
- const Eigen::MatrixBase<DerivedF> & F);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "euler_characteristic.cpp"
- #endif
- #endif
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