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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2016 Alec Jacobson <[email protected]>
- // Copyright (C) 2018 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_GRID_H
- #define IGL_GRID_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- /// Construct vertices of a regular grid, suitable for input to
- /// `igl::marching_cubes`
- ///
- /// @param[in] res #res list of number of vertices along each dimension filling a unit
- /// #res-cube
- /// @param[out] GV res.array().prod() by #res list of mesh vertex positions.
- ///
- /// \see triangulated_grid, quad_grid
- template <
- typename Derivedres,
- typename DerivedGV>
- IGL_INLINE void grid(
- const Eigen::MatrixBase<Derivedres> & res,
- Eigen::PlainObjectBase<DerivedGV> & GV);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "grid.cpp"
- #endif
- #endif
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